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  • kotaku
  • theroot
    zed2
    ZeD
    zed2

    New art style?

    Scribbles and scrabbles that were barely related to the current game doesn't really count as working on the game.

    Yes. Really.

    Not according to any sources I've seen.

    Elite's gonna have over 400'000 solar systems, each seamless landing on planets, traversable ships, etc.

    Ok.

    What goals are vastly different? They basically seem the same, for the most part.

    Bait?

    "lose sight of what actually matters."

    So far Elite: Dangerous looks a lot more appealing.

    Gotta love the amount of emotionally charged statements here. So much thirst for revenge and whatnot.
    Sure, lock 'em up (though, not necessarily for so goddamn long), but put 'em on some serious rehab.

    Not sure how much they'd actually change it, since the dots actually serve an important function.

    When it comes to VR, fuck the aesthetics.

    Ads aren't necessary since they're already making money with Rift sales. And datamining? Eh, go nuts.

    Meh, NPCs actually populating areas have use, whether they actually have any practical use or not.

    Myeah, they did come in and gave advice to the builders, but those track thingies were apparently part of the designs before Blizzard came in and started pointing.

    Didn't the chopper fellas decide the most part of the designs?