The crystals had no purpose other than for her weapons/armor though. Meaning she was already in the game, cut out after the fact and not added in
The crystals had no purpose other than for her weapons/armor though. Meaning she was already in the game, cut out after the fact and not added in
Youre the one that responded to me. If you agree that shale was content that was already in the base game, cut out afterwards to make dlc as evidenced by the fact that her equipment drops were still in the base game even without the dlc, then i have no idea why YOU responded to ME iin the first place.
In my mind people denying the history that has led to current gamers’ skepticism on dlc in general are whining that gamers have memories
Notice how i never said i wanted it in the base game, or felt it deserved to be. Only that it clearly was, and your attempt at distracting from that fact casts suspicion on your motives for objecting
100% reasonable as dlc. 100% still something that was already in the game, removed after the fact.
Since it sounds like youve already forgotten my original post; i mean haphazardly and incompletely in that shale’s armor and weapon dropped in the base game even if you didn’t own the dlc. How much it costs is irrelevant despite your fixation on it. The point of the original post was that gamers thought dlc = content…
Similarly i think there was like a comet fragment that was in the base game but completely useless without a dlc. Regardless of pricing, it again symbolizes the excision of content initially part of the base game, carved out to make dlc, not extra content added
Exactly. By leaving it in they confirmed the objection referenced here, namely that completed content was removed to make dlc, rather than additional content added
That’s not an “except” since it in no way changes the fact that shale was clearly already a part of the base game, haphazardly and incompletely cut out of it as an opportunity to offer it as dlc.
I mean it couldn’t possibly because gamers are disgruntled by outright lies? Like when devs say they explicitly won’t offer paid dlc until out of early access, and the offer paid dlc in early access? No clearly thats just toxicity. /sarcasm
Probably because devs like bioware did the exact thing. I think it was dragon age where the base game contained weapons/armor that only one character could use (the rock guy), but the character himself was dlc. So maybe it’s not toxicity but rather skepticism bred by historic practices?
Lived in alabama for 28 years. This is NOT a southern pride thing. Yes, it is a racist flag. No, not everyone who flies it is racist. The ones that arent are simply ignorant of its history. I literally know zero people who fly that flag and are both educated and not racist.
Because promising there will be no paid items until out of early access is one of those things that’s just so hard to deliver...
I generally prefer when devs sell complete games. And when it’s in early access any development that occurs until it’s out of EA is development towards getting it out of EA, and thus included in the EA price.
And that instance is the developer doing the exact thing he explicitly promised he would never do. Tends to go over poorly with most people as it turns out
Imagine going to a restaurant because they advertise free wine with your meal. Lots of people go there thinking “hey look at this value”. Then when you get there, they tell you “Hey remember that thing we advertised was free? Well it’s not. The water is still free though”.
Tl;dr you totally missed why people were angry. Completely over your head
Its the whole “we promise there won’t be any paid items at all until we’re out of early access” then “surprise here’s some paid items in early access” that pisses people off. After ark drew ill will for a EA paid dlc, PUBG got a lot of goodwill for a dev taking a stance against it. Turns out playerunknown is a…
You are indeed (in)correct. The secondhand market is one thing, but the devs originally promised, very explicitly, that there would be no paid items until out of early access. These rare items that sell for so much on the secondhand market are random drops from pay-only loot crates.
It makes a difference because we give them a pass on shoddy optimization, inconsistent servers, and a host of bugs because the game is understood to be incomplete. nd as such any development that occurs while it carries that label, cosmetic or otherwise, is implicitly considered part of bringing the product…