Their opinions are wrong. Morrowind is clearly the superior game.
Their opinions are wrong. Morrowind is clearly the superior game.
Hm, I never fell into that trap. I just figured “Oh, here’s another person who is wrong”
It’s funny, I looked at the title of the post and was confused. I immediately thought “Morrowind is more than 10 years old” Then I realized that other people have different opinions.
Man that hand monster disturbed the hell out of me when I first saw it. Kojima gave me a pretty similar feeling with this:
UPDATE: here’s the brute part of it
Not to diminish the value of Pillars of Eternity - but I’d recommend finishing Divinity first.
Finish Divinity then proceed with PoE?
This. Explains. Everything.
A deranged tyrant who runs a technologically backwards country? Mac is EXACTLY what I’d expect.
Don’t forget about the Da Vinci worm from 1995.
Every time a friend tells me that a puzzle game is “too hard” I remind the moron that the internet exists just for stupid people like them. Maybe twenty years ago a developer had to be careful about how difficult the puzzles were (even though they weren’t, Monkey Island anyone?) but now the answers are a few key…
Don’t kill the crows. If they’re all dead who’s going to evolve to be the dominant species after all the humans are dead? Monkeys? Ew!
Those people haven’t played Grim Fandango since the 1990s.
True fact: The Masturbation Network has kept America ‘batin for over 300 years.
Dwarf Fortress over here somewhere.
OK, I might have missed that bit, so that’s helpful. I just wonder how they say, like: XCOM is 1 ‘bar’ lower in terms of Strategy than Total War, or Cities: Skylines is 1.5 bars lower than SimCity.
Is it about how forgiving the game is of mistakes? The number of variables? The timescale of the game? The number and…
As an RCE fan, I say: LOL
I enjoy this digital arms race. Piracy is a scourge on the economy of video games.
“Stay in your lane” is just about the saddest mentality I’ve ever heard of.
Impossible, everyone knows that Rockstar only employs friendless orphans and keep them isolated, under the management of monks from a Polynesian tribe who've never been in contact with the western world.