wolfman-jew
Wolfman Jew
wolfman-jew

I remember that, but the specific incident I'm remembering was before you joined. It was in Animal Crossing (Autumn, I think. Or Spring). The first shell knocked me into the river, the second hit me right when I hit the gas, and the third was the one thrown from behind.

Someone threw a red shell at me behind them instead of trying to hit the person in first place. That's when I knew shit was on.

Honestly, I'd rather go through Hyrule on a top than a train.

Yeah, it's harder to feel burnt out by repeat Zelda games, I've felt. Not sure why; maybe the things each one does differently makes playing them feel more distinct? Regardless, Snowpeak Ruins is one of my favorite dungeons in the entire series (now that I think about it, the run from Lakebed Temple to the dungeon

The font is called "code," I think. At least that's how I know how to use it; you just type in < code > < /code >. As for the remakes, I'm all over the Hoenn ones. I mean, the Delta Episode was brilliant (even if I miss Rayquaza silencing the beasts), the new mechanics were additive, and you can fly! The Johto ones

If it helps, I don't think there's any problem with "games-as-therapy" discussions. I don't really talk about it much at all here, but I am mentally ill and find playing games to be abundantly therapeutic at times. Hearing or reading or writing about different approaches or the way games can be affecting isn't a bad

Upvote for, alongside your as-usual excellent writeup, the All Star Superman reference.

Holy shit, that article. I just…so much of this entire production seems like such an absurd boondoggle. Like, why did they ever think a procedurally generated world would allow a "Bioware-style" story? If they were that set on it, why not do something like have just one hub planet, and have the sidequests take place

Now that I think about it, there really aren't a ton. I guess Ruby & Sapphire were a little peaky, and Emerald introducing the Battle Frontier gave it a lot of replayability. FireRed & LeafGreen added a ton to Kanto, but those were actual remakes. I guess X & Y could've actually used one more than the others, and I do

Generally, every year after the Pokémon games that introduce the new generation come out, Game Freak makes what's essentially a "director's cut" of the original game. Initially, those were one game - Crystal, Emerald, Platinum - until Black & White got fully-fledged sequels. To a certain extent it's a cash grab, but

Game Freak has never moved between two platforms during a generation (the closest being Crystal - and why wasn't it included in the re-release? - as a Game Boy Color exclusive), and while it'd have been neat to see a dolled-up Alola on the Switch it also makes sense they'd want to close out this generation on the

Happy to give some! I'd go with Trilogy myself, though it'll be…really costly if you don't have a Wii U. To be frank, no matter which version you go with, it's great. The GameCube controls are excellent, though the Wii ones do let you have more precision and "choice" in how you play it. To get around the limitations

I'm about to read the article, but wait a sec. Mass Effect 3 came out in 2012, meaning that the timetable for this game…I know it's not BioWare proper, but they couldn't have started right after the third game was released and scrapped what they had, like, three-fifths of the total development time, right? With all

This week was mostly spent finishing Metroid Prime 3, and while the inevitable fatigue of playing through the entire trilogy did set in a bit by the end, it's still great. The locations are so wonderful, and I think it’s really telling that even in their bombastic conclusion Retro still found places for black comedy

But that's a Tina Fey staple, right? You get Jon Hamm, and he has hooks for hands because he wanted to wave to a "black version" of his high school gym teacher while he was riding a helicopter.

And Wario.

On a purely mechanical level (i.e. beyond nostalgia or its diverse audiovisual style), I love Smash for three big reasons: combos are as easy as "button and direction," it has those novelty characters who still aren't jokes, and it's goofy and silly enough that it's easier, I think, for less of the onus to be on your

Part of the problem is that faith in all our institutions have been eroding away for decades, even far past the point where it was legitimate concern and into passive-aggressive conspiracy. So we can point to laws that disproportionately bar black people from voting or Russia's subterfuge or attempts to control the

So what's the point you'd like to affirm? That presidents should actively impede investigations when it's politically hurtful to them? That presidents should use their station for self-enrichment or to try to hurt their personal enemies? That presidents should

There are a fair number of conservative regulars on the site, both fiscal and social. Virtually all of them despise him, and not just because he makes their ideology "look bad."