Because the items and stage hazards ARE “core gameplay” components. They are in fact the only elements that set the Smash genre apart from other games.
Because the items and stage hazards ARE “core gameplay” components. They are in fact the only elements that set the Smash genre apart from other games.
It’s a Japanese company! Everyone knows that disabled people don’t exist in Japan!
So... what they’re saying is that Smash isn’t a real fighting game.
Don’t fix what ain’t broken.
Well shit, I hope Vogue Italia is ready to get inundated with orders for this specific issue, because it’s about to become a collector’s wet dream.
On one hand, I sort of get what Nintendo was going for - simplicity, as to not confuse kids, which was a problem with the 3DS - but in doing so, they’ve severely limited functionality for teens/adults. It definitely needs a change - or at least an “advanced” home screen for users who want it. (This would be fairly…
Alternatively, JRPGs are infinitely better when the game loop is fast-paced and doesn’t waste your time. Far too many JRPGs, both old and new, are just sluggish, and in ways that they REALLY don’t NEED to be. (I am saying this as a massive JRPG slut.)
This. Every other toilet paper feels like either actual paper or butterfly wings.
This. Every other toilet paper feels like either actual paper or butterfly wings.
The first version looked like a K-pop pretty boy cosplaying as Joker. Really not the image that most people who actually like the Joker would be into.
Well, I didn’t know it released on PC alongside PS4,but my point was still about the timed exclusivity which still implies some level of loyalty to the platform, making it strange that the sequel won’t even be coming to that original platform now. (Well, I guess there’s no way to completely rule it out yet, but it…
Peanut butter is good. Guns are bad.
Really could not give less of a fuck about the Xbox, but Hellblade 2 sure looks cool as, well, hell. Pretty weird that it’s an Xbox “exclusive” considering the first one originally launched exclusively on PS4. Hopefully it won’t run like ass on PC.
Vagrant Story is so graphically stunning (for a PS1 game) that if it weren’t for the PS1-trademark polygon jittering, you could almost mistake it for an early PS2 game. Graphically, it’s almost like one of those indie games that are trying to intentionally look like a PS1 game but everything is just slightly too…
Vagrant Story has incredibly confusing gameplay that is not really well-explained in-game at all, and it’s really unfortunate because everything else about the game is absolutely incredible. This was definitely a period of Square trying all sorts of different highly experimental mechanics, and while some of them wound…
They are truly out there seizing the means of (game) production. Now That’s What I Call Praxis!
Is Nintendo the Disney of video games?
People also have the right to continue to find certain ways of living weird
No, none of these awards have ever really mattered for game sales. Video games are still too niche for that to be relevant, and people are going to play what they like to play, regardless of what or how many awards they do or do not win. These “game awards” ceremonies are basically just big inner-industry circle-jerk…
What are you even talking about? There’s PLENTY of “weird” music and movies that are very MUCH NOT “for everyone”. Every medium has divisive content in it. The reason that video games get so much more heated in this discussion is because 1) video games in general is still relatively niche as a broader medium, and 2)…
Games in general are far too personal of an experience for ratings to matter anyway. No game can be “for” everyone; no game will resonate with everyone in the same way. Every game ever made will, in some way, be divisive. Death Stranding is just an extreme example of this, and it’s frankly ONLY because it’s a brand…