wiim
Wiim
wiim

Dude, you’re missing the mountain of oligarchs.

It’s not on the SNES, so it’s new XD.

Golden Sun. Radiant Historia. Project Octopath ( the demo for the last one was absolutely amazing)

I remember the first time i played WoW, I had a free two week trial. Long story short, I wanted to get into a roleplaying game, I found people on role-playing servers discuss DPS, being a “tank” or other character related topics. I did not get a WoW subscription after that.

Great read. I really love this.

Wait for the Switch version. Handheld mode go :D

I don’t care how long I have to wait.

Well researched. You’ll agree that tje pressure nesessary for those four buttons is vastly different then on the abxy face buttons. Which was basically my point

I love the pro controller, but playing Tetris, I keep accidentally pushing up and down on the D-pad, I very much prefer the four buttons with Tetris, I’m way more accurate with that then I’ve ever been with any D-pad to date.

That’s super weird? Never had problems with U myself. It’s funny because I prefer playing on the Wii U with Gamecube controllers, but the 3DS had waaaay more playtime due to playing it on public transport to and from work.

Since new characters ideally means a rebalance, then competitively it’s already likely to be a new game then. That’s fine, I’m more of a semi-casual player myself. And I’m reminded of FIFA/MADDEN sequels where the “new” games are minimal new mechanics (not always) and updated rosters. So I’ll be holding that as an

I’ll accept that it’s your experience, ut for me I tend to lay my thumb in the middle and use the sides of my thumb all the same. Maybe my hands are just big or something. Also, the D-pad shell is just for sliding then? Because you still have to press the ends.

that’s true for actual D-Pads, they have a mechanisme where they react to being titled. Slapping D-pad shaped plastic on the joy-con won’t have that effect though, as the receptors for the buttons aren’t changed. Meaning that you now have to actually press the ends of the D-pad.

D-pad (or buttons) on top would for a lot of games be preferable yes, but I still don’t see why basically conjoining four buttons improves precision, if it’s just the feeling of a D-pad then I can at least understand :( but it doesn’t offer improved accuracy as some claim. (the handling of button presses remains the

While I understand the want for a D-pad, the thing is: if you slap different plastic on it, the Switch will still listen for 4 buttons. So functionally it makes no difference. And with that, I prefer just four seperate buttons as it’s so much easier to feel what your pressing then with a clunky d-pad on it.

I wonder what will happen if the base multiplayer mechanics are re-used from Smash 4, but with an updated roster, with updated costumes and new auxilary modes. Do we call it Smash 4.5, an enriched port, or a new game entirely?

Bring it trollboy

probably because Super is an anime first.

I love this, I see people mistaking the struggle for the problem though. A struggle is inevitable so it makes sense to accept that it’s there. You don’t accept problems though, but wallowing in the misery of struggle does not help you overcome your problem. Working on your problem helps you overcome your problem. But

You have a username there that seems to suggest you have a certain preference for VR. I”d love for VR like that, but I have what some call the thunder-birds philosophy. (it applies to the classic Jetsons cartoon as wel). Visions of the future are made as extensions of technology today, future technology will be