wickedwitchofthemidwest
Wicked Witch of the Midwest
wickedwitchofthemidwest

Yea I can’t imagine why they did not make maps for the non procedurally generated areas. It’s a weird call for sure and a painful sticking point.

I am on board with you on the maps except for in the cities. New Atlantis is a mess to get around in. Even more so if you want to go to The Well, which doesn’t even have a fast travel marker, so you better remember where the random door to it is. I have gotten lost trying to walk from the Spaceport to Constellation

Not sure what the point of this article is. They make great games that people love and clamor for more of, so they are giving their fans what they want. Just like Rock Star with GTA, From Software’s souls-like games, etc.

The game is at its core a typical Bethesda RPG but the more I play it the more I think they’ve improved the gameplay mechanics substantially. The combat and lock picking feel like a completely different experience. The settlement building is easier than FO4. The physics are also massively improved and even more

Yep, this game is exactly what I wanted it to be. A new adventure in a new place with new people and new lore to learn, but set in a game that plays the same as one I’m already intimately familiar with, so I can just jump right in and start enjoying those things right away rather than having to get used to the

It’s unlikely Bethesda RPGs will ever change

This seems an odd complaint in a world with 22 Call of Duty games and 40 Madden games.

It’s a formula that works, so people keep buying them. They make games I enjoy that also has the benefit of having releases spread out by at least a good few years. So yeah, I played something very similar but that was whatever year Fallout 4 launched. And the last time I played that was at least a couple of years ago

This is exactly what I’m enjoying about the game, to be honest. Fallout was my favorite BGS series, but I ended up playing more of Skyrim because I didn’t care as much about the story and just wanted to be in the sandbox. This is a good mix of the two, and gives me the exact cozy feel of Skyrim with the tech and

It’s a good point. Why would they change? Their games are popular. They are my favorite games, so I’m happy if they put one of these out every three or four years(not eight, please).

Why fix something if it isn’t broken? Bethesda RPG’s always allow for a level of immersion that you can’t find in other RPG’s. I wouldn’t want them to change that for something that is more ‘streamlined’ like Cyberpunk or something.

Bethesda. Bethesda never changes...

Bethesda is being lambasted here for putting out simulation RPGs (which nobody else in the industry really does mind you) while Larian is being heralded everywhere as a savior of video games for putting out a CRPG, a style of game that was well established even before Bethesda started making their RPGs almost 30 years

here they present it less like contradicting factions and more like citizenships (which you can have dual citizenship irl too).

Pledging to multiple ones also lets you act as a double agent if you want, so in this case consequences do exist.

And you cant be multi-theistic. so you can only pick one of the three religions

Oblivions, Skyrim, Fallout 3, Fallout 4, etc — they’re all solid evidence that Bethesda either has no UI/UX developer on staff, or the ones that they have are genuinely terrible at the job. But considering how low the bar is for ‘acceptable’ UI/UX work across software development, that’s not really saying anything —

Kotaku is creating a lot of hit pieces against this game as a result of being on Bethesda’s blacklist. Take it all with a grain of salt.

I love Starfield and can’t stop playing it. I’m hooked.

I dunno, most of the people in my life who played the entirety of Skyrim did so without knowing that feature existed, so I’m inclined to believe Bethesda’s UIs are not actually that well explained.

It’s all just more evidence that this game is in bad need of a hotbar in order to improve its menu. Not the UI feature, but an actual heavy lunch buffet. I’m thinking shrimp scampi in linguini, twice-baked potatoes, creole okra, pilaf, baked orange roughy, cabbage casserole...

I mean, the local map is clearly an afterthought, as you already mentioned, use your scanner. They want you to use the scanner when in towns or on the ground, that’s the point, local maps are a bit pointless, the scanner shows everything you’d need to see in-game, no menu nonsense, which is great because the menus can