That's partially true, but not wholly fair since she isn't conscientious of her prejudice. In that part she's just being ignorant with her prejudice ;p
That's partially true, but not wholly fair since she isn't conscientious of her prejudice. In that part she's just being ignorant with her prejudice ;p
Well, technically, it's not; it's prejudice. Pandering to stereotypes in regards to ethnicity is prejudice ;p
Fine, just not the Assassin's Creed series being that ninja game; that's just low hanging fruit when there are so many, many other locals to explore for the series.
Actually, I could deal with a European (or African, or Polynesian, or anyone not Japanese) assassin caught in the middle of dealings between the Japanese shogunate and European (possibly mostly Portuguese) Templars attempting to get a foot-hole into the fledgling nation. but I can already imagine the shit storm that…
Yes they own development studios and subsidiaries all over the world (in fact, Mass Effect 3 was developed in Canada), but they are run out of Redmond, WA.
Well yeah, but I their North American branch is headquartered in Montreal, Quebec where the AC games are now primarily being developed I believe. Sorry about the confusion on that (particularly when it's pretty easy to confuse Montreal with Montreuil) ;)
True, but as I pointed out, Entertainment Abstergo is headquartered in Montreal, just like Ubisoft, while EA is in Redmond Washington. Ubisoft I'm sure is being intentionally self aware and meta about it for their amusement.
Yup, as of Liberation, they were 'providing' the content, while Ubisoft developed the game ;p
Pretty much sums up my opinion of the game. the story was just flat as a rolling prairie, even with the side missions. As much flack as people give Conner for being uncharismatic, Edward seemed even less so, and he was TRYING to be dashing. I wasn't sure if he was killing Templars because he had a genuine personal…
You mean the very fact that it's set in Montreal, Canada, where Ubisoft is actually headquartered, and while outside the animus you're displaying past Assassin's Creed projects as if they did develop them?
The Tenchu series kinda burned ninjas in gaming to the ground, and then Red Ninja peed on the ashes.
I both love and hate the game, I love the theme, ambiance, story, and the setting of the game... ABSOLUTELY FUCKING HATE THE CONTROLS!!!
Energy unleashing does not equate to concussive force; if it died, Earth wouldh ave been shaken by every supernova it's ever witnessed. The energy is released as a non-destructive force, but producing that much energy could overload the relays, or it may have been possible the relays had to intentionally self destruct…
First of all, , During Shepard's first encounter with Sovereign, it is stated that the Reapers are dormant in dark space, and need to be signaled when the cycle hits its peak. The Catalyst insinuates that it is dormant during the dialogue with Shepard at the end of the game. the keepers are the maintenance and alarm…
I always felt that the game was centered around Shepard, so while Sheaprd's actions ultimately affected the outcome of the galaxy, , once Shepard's part ended the uncertainty of the consequences was intentional, leaving the lasting denizens of the galaxy as to figure out 'what next' themselves. I never felt it had to…
Eh, not really. There's a scene in Shepard's narrative after the FMV that shows the Geth with the same blue hue as the reapers, pretty much confirming that they were enslaved during control. I never cared for the indoctrination theory, primarily because it encourage you to make to many logical jumps to shoehorn an…
With internet culture, fan backlash is more exaggerated than ever. Not that it's new now, in fact Cracked had an article about situations like this: http://www.cracked.com/article_18645_…
Actually, they may have been running to the relay, but I sincerely doubt they all ran the exact same path. When Shepard went down, Your squadmates may have regrouped, and taken the mako (presuming your pilot was still alive and fixed it) or another shuttle back to figure out what to do next. From Shepard waking up…
But there were plenty of unsaid consequences for each ending that left an intentional narrative uncertainty that would foster discussion. Unfortunately too many people do not like that and would rather have confirmation of their own narrative fallacy. This is a big issue is science fiction literature, where the…