unsafeatanyspeed
Maarten
unsafeatanyspeed

The same argument could be made for procedural content. Why hire 10 level designers to handcraft levels when you can hire 1 level designer to lay the foundations for a procedural level creation system? Well, for one, handcrafted levels are always going to be higher quality than procedural ones. Procedural generation

Once you’re using real-time voice generation, you can just cook gigabytes of conversation offline. You know what the characters can say - it’s all in the data you put in the game image. But it’s WAY more writing than you could generate otherwise, even *if* you hired dozens of writers. Text is stupid cheap in terms of

Effectively, yes. In order for this to be good then there are a few areas that will require substantial effort from writers.

basically the job of writing won’t go away, it’ll just change. instead of writing a massive number of lines to cover every conceivable contingency of interaction. They’ll just “teach” the AI “who” they are, their motivation, what they can say, what they can’t, etc.  This will still require writing, but the execution

For all the concern about AI taking jobs, this is an example of something that an AI can do that a writer, or even a team of writers, simply could not do. There is no job that will be lost to this technology because no job is analogous to what this technology does.

Wow, whelp, at least the author admits to only having played for two hours or so before coming over to write a snarky outrage piece.

Then leave bootlicker

I thought the door opens inwards? But from the photo it looks like it opened outwards.

I was the first jumper in the door on a C130 once at 1,000 ft. Wind was not that bad.

The whole ordeal could have been much more damaging and deadly if it was higher up.

You’re right an avowed bigot with apartheid money probably wasn’t being anit-semitic when he called out MAGAs favorite Jewish punching bag and alluded to the New World Order shit that’s been around for decades.

So, what you’re saying, is that people don’t understand the basic premise of the book, nor of its source text at all?

I think plenty of people have made this note, especially with Japanese games that don’t seem to have the same hi res assets that their US/Western counteparts rely on. Whether that is based on an actual realism aesthetic preference or simply the West in 2023 has a deeper in-language and dev support toolbox I think is

Well second to Kinja. 

The washed out look just seems really bad to me; people keep saying the game looks good, but I really just can’t see it at all.

Really? Because I can’t think of one. I can sure think of plenty of games that keep more of their content accessible in the game, but it’s completely unparsable so as to range from meaningless to actively detrimental to the experience. Games that try to keep seasonal storylines around are unfailingly an absolute mess

I developer friend of mine prefers forums and has complained about Discord replacing forums, yet has a Discord server for his project. Why? Because the followers of his project rarely used the forum he created and repeatedly requested that he start using Discord. So he finally gave in and setup a Discord server, which

The other thread will consist of:

I remember finally using it and discovering it’s just Slack. Or Slack is just Discord. Basically everything is the same as everything else and I can’t get it out my head that they’re basically just recreating AOL instant messenger and chat rooms.

What sucks here is that fans don’t want this, this has been made clear repeatedly (in this case too, as PC Gamer’s collection of negative feedback shows), but it just keeps happening because companies presumably see it as a way to save a tiny amount of money and resources.