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you aren’t the only one— wish I spent more time arting

If you enjoy something, nobody should be able to take that away from you.

Who has the most fun at their job? (I’ll leave this open to interpretation)

I didn’t like II very much at all. Lot of weird systems going on and the beginning of the game throws off the whole vibe and makes it hard to stick with. That said, it was our first experience with a Dragoon in the whole series, and Amano’s art for II was pretty rad:

More fun: actually doing this over beers

Stephen’s Sausage Roll

just don’t play genji against her... always ends in sadness

Outrange her— that’s about it.

C’mon.

99 nobles but a bitch ain’t one

This is a very awesome thing to read about— thanks for bringing this up! I used to do some work with accessibility— it’s really amazing the small changes people can make to things to make them more approachable for everybody.

I’m a bit lost at times, but gladly so. The soundtrack is very... deep sci-fi~soothing and can’t appreciate it enough.

I read your second statement there as “yeah! let’s kill a buncha kids in our game because that’s NEW territory that’s EDGY!” at a quick glance.

I like it a lot.

SO GOOD

yeah so far the only thing I’ve been able to parry consistently are the skeletons with the giant halberds

good to know! thanks!

yeah, i think i’m too invested in the bloodborne frame of mind now

but it just feels s’damn good when you actually do manage to pull it off, you know?

That would certainly explain it. Since it’s obviously not a quick-draw like a gun is, it’s punishing when you miss the parry because of how long it takes your character to do the sort of shield bash.