Glenn dying in the comics caused me to stop buying and reading them. The same with the show at least for me if they kill Glenn off.
Glenn dying in the comics caused me to stop buying and reading them. The same with the show at least for me if they kill Glenn off.
If this is ever released I expect a severe backlash from the far right.
I would add a lifetime ban from any internet connection somehow...
She's my favorite from any of the SNK fighters.
I know its highly unlikely at this point, but i wish the game had a character creator. I know it would suck for game balance but for me to connect to a toon I have to make it my own both visually and mechanically.
Honestly, in deep trouble. By catering to the so called 'hardcore' crowd, they didnt have enough of an install base to be at a comfortable and profitable level. They are rushing to attract the casual crowd but it may be too late. I love the game, but if a game isnt soloable even at end game to some extent I'm not…
At level 100 the dailies and jousting are so easy. I can complete a full set 20min or less depending on traffic from other players killing quest targets.
By the gods, Mr Nimoy dying just ruins my whole year, just as bad as Robin William's death for '14...
Rest in Peace Mr Nimoy...I hope your travels are just beginning.
Unless there was a purely PVE server/option available, I'm skipping this one :)
point being is the hours they work tend to dilute their per hour earnings which is how most people benchmark if the job is worth it. And like you said, 120 hours is possible on an extended period.
True, I dont blame you for feeling that way. But the current gaming culture praises shortcuts. Its gotten to a point that I personally dont care if someone else earned their achievements in a game or put out a wallet. If anything I just worry about my own personal progress otherwise I would spend all day arguing in…
Im sure a lot. But I'm guessing they can only justify continued development of a game through continuing revenue, either by expansions, dlc, or cash shop. The money made on initial box sales already went to the company coffers or shareholders.
Good point, i hadnt thought of that.
not literal altruism, but descriptive of a time when game makers weren't so concerned about nickel and diming their customers. When they made games worth the money people spent on it. You know, 20 some odd years ago, hehe.
how much per year vs how many hours they spend working. Most game makers work 120+ per 2 weeks with most having to worry about getting laid off in between games.
True, but in order to pay a certain amount they both better be substantial. If its good and 5 hours long it shouldnt cost 60 bux, maybe 20 at most. Personally I would wait for the 5$ bargain bin if a game was that short but that's just me. My benchmark for a 60$ game is Final Fantasy 7 or Mass Effect(any) where I…
Considering how much it is to make a quality game I'll bet you would do the same thing in their position. Game makers (as in the programmers not the suits) make very little as it is considering the amount of man hours they put into actually making the game and marketing it out to the masses.
Dont be surprised if that does happen in a way, govts are trying to tax you for in-game gold you earn if there is a robust gold-selling economy in existence for it.
IMHO always online makes it easier for any game company to fight piracy. I dislike it myself since I prefer offline single play, but I can see why they prefer it.