ultimafullmetal
UltimaFullmetal
ultimafullmetal

I mean it’s nice that you like a movie where the character the movie is named after is in the movie for 8 minutes and when he shows up he’s heavily obscured and they always cut away to focus on Generic Action Hero #4573 and Boring Soldier Family #8754 because they killed off the only interesting character a third of

Dragon Ball movies stopped having a plot a long time ago”

Nice Canadian Highlander mention! I will one up and say that if anyone wants a really good recurring podcast about Canadian Highlander, check out North 100:

Yeah, I’m not terribly fond of any graphics nostalgia of that generation, even when they did great sprite work it just didn’t seem as good as the 8/16 bit era where you still had challenge in making a good sprite versus 32 bit where most of that challenge was removed and it was just about better animations. (which to

He’s not wrong about MGS2 either. That shit holds up.

I’m more interested in Midoriya copying Naruto tbh

I’m just gonna take this opportunity to point out that Bed of Chaos is the worst boss in the entire game (and maybe series) in what is the laziest and worst part of the game (and maybe series). 

1) You don’t know my life at all. I can’t even go to the goddamn beach with my boyfriend without some asshole shouting homophobic slurs.

Forgot all about MGS3. That was heart wrenching.

The Last of Us has the best ending of any game I’ve ever played, easy. And one of the best endings I’ve ever seen in just about any story (book, movie, or TV show) I can think of. (Which is one of the reasons I’m both excited for and really nervous about the sequel.)

Persona 3's ending was right beside 5's, in my mind. Both offered an epic and intimate conclusion to their respective stories.

Bioshock infinite made me just sit there in the credits and think what the hell did I just watch - definitely worth a mention.

I feel slow motion doesn’t really make dodging better imo.

Feature possibly cut from a game? No way? Not that that happens all the time in game development. /sarcasm

Well, they’re not the only ones to use scantily clad women to attract interest.

nobody is going to know until they play it, it has standard sci-fi staples of multiple intersecting dimensions, some form of force that reanimates the dead and uses them as soldiers, and something to do with children who can detect things through dimensional boundaries. its mroe his take that it looks bad. it looks

Now playing

““Light would be very, very overpowered,” he laughed”

Sony obviously has the best exclusives. The quality on display was just unreal.

The game’s gore is realistic because it is not supposed to be pleasant. It is not supposed to be a cool Mortal Kombat experience. It is supposed to make you feel uneasy and dehumanized. That is entirely the point. Most games make killing feel too clean and painless. Last of Us excelled at making each kill feel like a