You've Gato be kidding me.
You've Gato be kidding me.
And here I was ready to get into a big argument with you! How dare you deprive me of that!
Huh. That's really weird box art for a new Pokémon Snap game. They also spelled "SNAP" wrong; this word doesn't sound anything like "SNAP," and it doesn't even have any vowels.
Not really? I mean, this is nowhere near something like releasing an actual game in mobile format. This is a much more realistic use of smart phones than Nintendo releasing games, original or otherwise, on iPhones and Android phones.
But it seems, from the article (I have no outside information on this game whatsoever, so I assume all the information above is correct), that it's not just an issue of "more expensive physical copy/cheaper digital copy." From what the article's saying, it sounds like there's actually two copies of the game in a…
Well, it doesn't just automatically get released on consoles just because it made enough money; that's not how game development works. The fact that it met the stretch goal means that they're working on a Wii U release. They have yet to confirm it for release on Wii U, but from what I've read, they've said Nintendo is…
And a LEGO Slimer! And... hell, just a full-scale LEGO replica of every scene in both of those films.
I've been hesitent to do that for almost a year now, because I've been convinced that Nintendo's on the verge of announcing some sort of unification of their Virtual Consoles. Please don't prove me wrong, Nintendo.
I agree, though I enjoy the current music very much. I think it's a totally different tone in modern Mario Kart. It wasn't just the music, the whole of Super Mario Kart had a very muted, soothing feel to it. The modern games are a much more fast-paced, frantically competitive experience. Not complaining about either,…
What they should do is just make Wolf and Falco alternate costumes for Fox (the same way Little Mac and the Wii Fit Trainer have theirs). Between that and the apparent ability to alter stats and moves to a certain extent, we'd still essentially have the same characters.
No, this is Mega Man's Final Smash.
Okay, I can see where you're coming from in that response, but I think what you're doing is confusing people fiddling with screenshots in this manner for some sort of dissatisfaction with the art prior. I don't think it's as much of an "either/or" situation as you think. I LOVE the DS, and it has some truly,…
Dude, go take a nap. This is the fourth vitriolic reply I've read from you on this article. Ignoring the fact that your opinion isn't the word of law, you're just too invested in being angry about this. Nobody's hurting you by taking screenshots of DS games, and nobody's hurting you by thinking those screenshots are…
Well, they're different. Specifically, they axed all the characters who transform into different characters. Ice Climbers still have yet to be announced as returning, but I'm crossing my fingers. They've always been one of my favorites.
Not gonna lie, I really thought it was Mewtwo before he jumped out of the shadows. I'm not even mad. Between Greninja as a playable dude, and Gogoat as a Pokeball dude, I've got all my favorite dudes.
While I think that is a valid criticism, I think it's more valid for some games than others. Virtual Console? Yes, that should DEFINITELY be unified between the two systems, at least to a certain extent. There's no reason why a game that is available on both systems should have to be purchased two times at full-price…
Tiny melons, incoming!
This is so true, man. I traded in my original Ambassador 3DS and my DSi for 3DS XL, and I do not regret it at all.
Haha, no, I agree with pretty much everything you've said. Mario 3D World is fantastic, and a BEAUTIFUL game, but it's more of a short-form platformer, kind of halfway between an old-school Mario and the 3D ones like Mario 64 or Galaxy. No one's really stepped up to fill that 3D platforming void yet. A Hat In Time…