travistech22
Travistech22
travistech22

I figure here’s a s good a place as any to brag about how great this system is. I ran into a mission recently that confiscated all of my gear(but not my crafting supplies, handily), so you end up fighting your way out with half a loaded 1911 and a selection of melee weapons. Slinging a shovel into an angel’s face,

Oh, got one more for you. If you’re taking an outpost, leave one guy alive if you’re still needing to loot people, because clearing the outpost despawns all enemy bodies.

It’s funny to me that the first thing I thought when I saw the title was “this looks exactly like the kind of thing Kristen would be all over.”, and then I saw the writing credit.

Doom’s SnapMap functionality was similar at launch, but really came into its own with a few months of launch. I’m focusing on the single player for now, so I can give the community time to play with the tools, tease out common problems, and showcase workarounds for them, to say nothing of the additional resources that

You’re on approach to the first ending, there’s some good stuff in there. Route B, which will immediately follow, can be a little dry, but the beginning of Route C is where the game really comes to life, and all of the stuff you’ve seen up to now pays off in spades. I refuse to spoil it, as there are multiple moments

Great story from a fellow Oxfordian. I confess I missed this whole thing, but this town could use a little more conversation on our shared past, especially among transplants like myself and Mrs. Blount.

Here’s my tips from playing a couple hours last night:

Amidst all the water cooler stories people have about Far Cry games, a honey badger not caring seems to be one of the more consistent one. I had one like that to, where a choice spot of bait lured one in, setting up the enemies in a convenient conga line to be subjected to a chain takedown. their heavy would have

From what I’ve played last night, I really don’t feel like Ubisoft is afraid of mocking the current president or upsetting his gaming constituents.

So, kind of like the previous two, hopefully? Is Jason Brody a paragon of the warrior lifestyle, called upon by something greater than himself to fulfill his destiny, or a poorly trained dog being guided with soothing headpats and treats to be unleashed upon the Rakyat’s enemies? Is Ajay Ghale a heroic resistance

From the footage I’ve seen? Mostly cult soldiers on watercraft.

I’m glad. They replaced the basically required platforming challenges of the towers with the optional platforming challenges of prepper stashes, and let’s be honest, there was no reason in 4 not to just grab the gyro outside the second outpost, land on top of the towers, and hit the posters with molotovs on the way

Time to reinstall, then. Nothing more joyous than shredding a fortress in a frontal assault, with reinforcements, and never even reloading.

In 4, the ‘hidden’ ending serves a narrative purpose. I’m just curious if it’s something they’ll call back to at the end of the game properly, since the previous two mainline titles played a lot with the power of decisions and sacrifice.

They actually explain it in the pre-roll. The community is too remote for cell service, and the cult has bought up the local radio and TV station, allowing them to control any transmissions coming in or out.

Given how acutely self-aware 4 was, I wouldn’t be too concerned about that. I just recently finished a complete run of that game, and while it does possess certain aspects of ‘both sides are bad’, it also plays with the trope very effectively, especially given how the real, true ending of the game plays out. Yeah,

What I’m curious about is if this is in the game because it serves a narrative purpose like it did in Far Cry 4, where it serves as a counterpoint to the other ending, and calls you, the player, out on your decision to disobey Min and leave, or if it’s just in there because the last game had it, and they wanted to

No problem. I’m a big fan of the series, so I’m excited to see how this one shakes out, but I’m not so big a fan that I refuse to criticize some of the more anti-consumer practices that Ubisoft has aimed at in recent years. If it turns out well, I might see you out there in Hope County!

God knows I’ve been where that first guy is, and my scumbag brain got me into trouble because of it. It’s good advice, though; don’t dance around how you feel, and don’t dance around the fact that you know it’s not a rational response. But if I can address you directly, sir, I would tell you that it’s very, very

The silver bars are used for weapon skins, outfits for your customizable protagonist, and the creme of the the crop signature weapons. As long as the guns aren’t locked behind arbitrarily huge numbers of bars, I think it’ll be fine. Mind you, I’m not happy about it either, but if they don’t muck it up like they did