traunay
traunay
traunay

Wake me up when it's... probably 2016, when they no longer have the excuse of "we're still scratching the surface of what this gen can do".

This guy is talking about level of realism, high fidelity while in another article basically saying "yeah 30 fps bitch!".. what a tool

Now playing

It's the NVIDIA tech trailer for watchdogs.. Afterward, trailers/gameplay video never really live up to this tech trailer hype so I'm very anxious to see if the game is downgraded or not.

So.. do we get what we're promised for?

Is it a slasher horror game? if it is.. then I'll pass. I'm looking for something more in a fatal frame style.

Also is it strange if I sometimes can get really scared shitless and sometimes I can just watch a decent horror flick but not even a goosebumps? It seems to be random and I don't think it's the horror

Then the study will be called : "Does price and/or frame rate a deciding variable in game sales?"

My point is they're lying with their excuses and denial, trying to fool sheeps n fanboys :
"We're going for this filmic look, so one thing that we knew immediately was films run at 24 fps." -> what a load of crap!

If they simply said : HW can't handle it and we have to compromise then that's .. at least honest. The

here's a simple rule :
1. FPS -> higher is better (especially in FPS/3rdPS goddamit!)
2. Resolution -> higher is better
Anybody who says otherwise is lying and anyone who believes it is a fool!
Anybody who says we can't tell the difference is also lying and in a serious denial.

From what I read on the excuse (about

are those visual novel games? well, i guess it's the only genre xbone's graphic can handle

I'm a developer, I had some sort of idea like this in my head for couple of years, if I make a game like this, will it be a rip off or ethically correct?

Well, there are only few screen ratios out there,4:3, 3:2 (soon will be gone), 16:9, 16:10.. resolutions don't matter if your game knows how to scale properly. That being said, our games don't support anything lower than 800x480/960x640 cause either those old devices can't run the game at a decent frame rate or it's

As a developer myself who has released games on ios and android (n several android consoles) : device fragmentation is easy to deal with, even so these days where even entry level androids like moto E/G are already beefy enough to run decent games.

The reason is simply premium games won't make much money in android and

Now playing

This was the promise and hype.. screw this gen!

WTF, the game looks like GTA V which is an old gen game... @_@??

i lol'd so hard at "war war never changes"

i wonder if people really gullible that way..
i blame tv shows n movies and USA/NSA

i dunno man, as a ex-smoker seeing tobacco ads or people smoking in movies make me wanna light up one or two, so i think tobacco ads can make someone relapse easily.

damn it, i need to double take to realize it's an apple haha

wow.. awesome, Luke, please post more cosplay involving obscured/forgotten characters

wtf did i just hear?

is there a demand for sane persons who like to torture himself with a VR horror game? as if the actual gaming on screen experience isn't scary enough. Well, i hope it's a niche market