traitorcake
TraitorCake
traitorcake

There’s no part of that sentence I didn’t like.

Yeah. It was really evident in Fates that doing three games stretched their resources too thin. I’d rather have one good game than three OK ones.

The Android universe is absolutely going to survive Netrunner. The Android universe predates its collision with Netrunner. “Android” was a board game in its own right back in 2008. Not a very good one, but it set out the universe “Android: Netrunner” would go on to inhabit. There are other games, too. “Android:

Came back to add: The legacy system in this game is even deeper than this article realized. How you die influences what options you have for your next character. Previous characters’ actions can influence future characters.

It plays almost nothing like FL. I’ve seen people describe it as being like solitaire where you only know half the rules, which is closer.

If it sweetens the pot for anyone, this is the latest project from Alexis Kennedy, the original writer behind Fallen London and Sunless Sea, the founder of Failbetter Games. Very good words in this game. Lots of emergent interaction between things competing for your resources. It’s based on SEEKING MR. EATEN’S NAME,

Very. I can’t find it now, but the developer even acknowledged on Twitter ages ago that it should rightwise be called “Occultist Simulator,” but it just didn’t have the same ring to it.

Oh, great! I haven’t tried in a while. I’ll have to try again.

This is the sole reason I have to keep an original Wii around. My wife won’t let it go until she can play F-Zero on something else.

What settings are you using? It’s always been my white whale because it eats Dolphin for breakfast.

As someone who got to experience DisneyQuest when that was still a thing, I am 100% there with you. VR with the kind of environment & physical cues you need large moving equipment for is an experience with no good equivalent.

A copy of The Final Fantasy Legend from the original printing.

Most people I play with first learned them in World of Warcraft, but it was just cribbing the system Blizz already had from Diablo. I don’t recall anyone using that spectrum before Diablo, but I wasn’t playing a lot of loot-heavy games before then. Certainly, Diablo’s extreme popularity played a major role in

As an old ZZT fan, it’s great to see Epic hasn’t forgotten its roots.

That physically hurt just to read. I am so sorry.

Amen, brother. Glad Flynn’s working with IDW now. Their track record recently has been much better.

I always liked the theory that Jumpman was Mario’s dad, explaining not only the Kong age gap but also the differences in their behavior and Mario continuing to appear in games after Jumpman’s death. But Odyssey kinda put the knife to that one. Ah well, such is the way with crazy fan theories. :-)

Props to Scott Manley for digging into this! If you love space stuff, you really owe it to yourself to check out his YouTube channel. It’s full of great space video game videos from someone who knows a lot about the real science of space exploration. And he’s just an immensely chill dude with a killer voice.

Agreed on both counts. Is your playthrough for Kotaku archived anywhere? I’d love to hear your take on the various parts of it.

Oh fuck, I was not expecting to see Spinnaker Software on Kotaku today. Or ever! As a kid, I played the hell out of a bunch of their games that I inherited from my older cousins, along with the then-already-ancient Apple IIe to play them on.