I played a bit of airsoft as a kid and got tons of looks from passerbys on the way to the field even when the guns had the orange caps on them and that was before all the mass shooting in the media.
I played a bit of airsoft as a kid and got tons of looks from passerbys on the way to the field even when the guns had the orange caps on them and that was before all the mass shooting in the media.
Meanwhile, you can expect these Epic Store controversies to continue at least until Valve relents on that 70-30% split, which might affect their yearly company-wide Hawaii vacations
It’s really weird... strangely close to the originals, except for the eyes... what’s wong with the eyes?? Except for Chibi... she looks fine?
Let’s hope this last season is more satisfying and less rushed than a certain recent last season of some widely popular show... ;-)
Oh? So when you delay your game/movie, you don’t crunch? Cool!
Poor CG artists already crunching to redesign Sonic...
When I read “Final fantasy” and “Live-action”, all I can think of is that half the budget is going to be spent on hair gel.
The roof was leaky
If you ever wondered what it’d be like to live in a giant washing machine...
a) I don’t work there anymore.
b) Compared to the rest of the industry, we were actually paid relatively well, and had stable, full time jobs
But, hey, the company somehow thought it was best to get rid of all the people with a bit of experience and successfully forced most of them out of the door. Seemed to work out…
To get fresh eyes, you can vary tasks: swap testers from SP to MP, for instance. When you have people in your business, you don’t just pay then to work. Your money pays for their training and qualifications as they learn stuff through their work. Letting people go and getting fresh people instead is not a win.
I used to work on games QA. Now I'm in software QA. The pay is definitely a lot better (for less work and barely any overtime. Definitely nothing like crunch) and we are treated a bit better. We're still the bottom of the ladder, the thing no business wants to invest on... So, better yes, but not by that much.
“It seemed like every other month, every other three months, there’d be members of the QA team who were leaving, and new members brought on,” said one developer. “There was a lot of churn. You’d always have these fresh faces in QA. It always felt like someone was leaving and someone was joining. I think the result is…
I think they won’t even bother ;-)
Hey, I have an idea! Let’s make a Fighting game... you know, the genre that heavily relies on a balanced roster to work well!.. and let’s base it on the one franchise where the main character is crazily overkill!
I post photos every day, and every day the majority of the comments are offensive or sexualizing something that doesn’t have to be sexualized. The men who comment with interesting things or non-offensive comments here on Twitter are few
I guess the game is popular in Arcades (it’s sometimes surprising what old or weird tirles they play in there), but the console version... does anybody play that?
This reminds me of my playthroughs in Half-Life: I’ve played through the game maybe 5 or 6 times, and I mostly use the main “regular” weapons: shotgun, machinegun. There are powerful weapons like the Gauss and Gluon guns, but I end up almost never using them, afraid to waste ammo until I need them for a boss... and I…
The thing is, if you are on your own and you stand on the elevator, you may as well stand on the side, no? Unless you want to be a dickhead and stand in the middle to really bother those who want to walk?