thomasella
Thomas Ella
thomasella

I kind of like the idea of having to attack at the right time instead of just holding down a block button. It's more real, in a way. I always wondered how you'd make a sword-fighting system that's dramatic and has battles that actually feel like movie sword fights, with all the clashing of steel. This seems like a

Just because it's in or near the beginning doesn't mean it's not a spoiler. The intro to Assassin's Creed would've been a spoiler if more people were talking about it pre-release, but Ubisoft was smart enough to keep the whole Animus "it's actually set in the future" aspect a secret. Sometimes it's cool to take people

So... because it's a path in the forest with a flashlight, it's Alan Wake? Do you even realize how ridiculous that sounds? It's like you're a caricature of a forum troll.

I can't even remember the last time a sports game was Game of the Year.

Soccer is a fantastic sport. Sorry that it isn't as high-intensity as football.

For the developers of this game, games ARE art. Or at least their game is. And it sounds like they're trying to do some very complicated stuff on the AI side. They're not just building a Call of Duty or other formulaic game. They're making a game where they want you to develop a real bond with a digital creature.

I'll bet you're like a 17-year-old who works as a cashier. These guys are adults, and they're job is a little more complicated than yours. They don't OWE you anything.

Calm down, people. Now it's just become a thing to get all antsy about The Last Guardian. It will be done when it's done. To the guys making it, they're not just making some consumer product. They're making art. They're not rushing it out the door when it's not done yet, and they're not even thinking about profits.

No way, man. God of War is super fun.

Seriously, this looks awesome. Old Devil May Cry never really appealed to me that much, but this looks crazy in all the right ways. The environments remind me of the few really cool and inventive parts of Alice: Madness Returns. I'm sure my total disinterest in old DMC makes me more open-minded to this than actual

This is so much more appealing to me than old Devil May Cry. This is trippy and wild and psychedelic. The insane visual effects and torn up, colorful environments alone are enough to interest me. I just hope the combat is also a big departure from old Devil May Cry, too. Couldn't stand DMC3.

Ah, but see, that's what Dishonored is for. Dishonored will occupy my early October; ACIII will cap it off.

Assassin's Creed III, Need For Speed: Most Wanted, and Okami HD all out on the same day. Sorry, Okami HD.

Back when I used to play Medal of Honor: Allied Assault - Spearhead, we'd all be leaning side-to-side and jumping whenever we'd go out into the open to make it harder for snipers to score headshots on us. God I miss that game.

Big generalization there.

Totally agree. Hated that game.

They're really fun. I'd recommend picking up Persona 3: FES and/or Persona 4 at least. They're JRPGs with a lot of style, all about balancing the life of a high schooler with battling monsters. The high schooler side is a little like a dating sim or something, but it's way more addicting than you'd expect. Even within

I'm just imagining that you thought that up years ago and have been using it whenever you can in the hopes that it'll catch on and be something that people actually say.

Yep, completely agree. I was literally just reading a couple of the comments that were praising the direction here and explaining to my housemate how wrong this all is for the exact reasons you talk about, then I read your comment. Finally, another person who gets it. I was telling my housemate that this is like if

If this turns out to be the only game to ever grace the "Urban-Based Animal Survival" genre, then we have failed as an industry.