thomasella
Thomas Ella
thomasella

Totally agree. Hated that game.

They're really fun. I'd recommend picking up Persona 3: FES and/or Persona 4 at least. They're JRPGs with a lot of style, all about balancing the life of a high schooler with battling monsters. The high schooler side is a little like a dating sim or something, but it's way more addicting than you'd expect. Even within

I'm just imagining that you thought that up years ago and have been using it whenever you can in the hopes that it'll catch on and be something that people actually say.

Yep, completely agree. I was literally just reading a couple of the comments that were praising the direction here and explaining to my housemate how wrong this all is for the exact reasons you talk about, then I read your comment. Finally, another person who gets it. I was telling my housemate that this is like if

If this turns out to be the only game to ever grace the "Urban-Based Animal Survival" genre, then we have failed as an industry.

It's a mindset thing. Do you want racing that feels more like actual racing in a GTA game? I don't because I don't like Gran Turismo, Forza Motorsport, or even Need for Speed: Shift. I like arcadey racers like Burnout and MotorStorm where drifting is as simple as tapping the handbrake button and slamming on the turbo.

"All right guys, change in plan. Word came down from the boss that PC version is top priority. Shelve the console versions for now and concentrate on the PC version."

It's not even a port at this point. Those screens look better than the console versions. Like Sleeping Dogs. I'm playing it on PS3, and it looks really nice, but after watching the PC version in all the trailers, screens, and Giant Bomb Quick Looks, I recognize that it pales in comparison to that version. Same thing

A game like this absolutely needs a 100% killer soundtrack, and judging from that trailer, I'm not feeling it. I was hoping for something more along the lines of Shatter's fantastic soundtrack. It's an interesting concept, but I might have to take a pass based on that.

It totally was. The PS2 version isn't as good, but it's definitely an option.

Loooooove Killer7. Does it have great mechanics? No. Is it easy to understand? No. But damn if that game isn't fascinating, adult, intriguing, beautiful, rewarding, and intelligent. I remember reading some insane 40-60 page analysis of the plot and its themes and characters, their relationship to the atomic bombing of

Yeah, but that's what taking a risk is all about. Better that than yet another game of mashing Square, Square, Triangle. That's what people criticize the series for. It feels the same every time. So mix it up. Strip away everything I know about how a God of War game is supposed to play and make it exciting again.

Pretty sure this game takes place right after he kills his family. They never bother touching Kratos before his family dies, which is super dumb. The reason why this story feels stale already is because every game has been set after he gets tricked into killing his family. Give me one where he was just a young Spartan

I'm so glad somebody else noticed this. I remember saying the same thing on some trailer months ago. Love how he says that. I always think it's like he's saying, "Really? This game is only rated 12? Yeah, okay. GOOD CALL."

Marketers don't "troll." People on the Internet with too much time on their hands troll. Everything they've shown off of this game tries tense and exciting. But that's not "scary." That's "tense and exciting."

I guess you underestimate how many games come out on Unreal Engine 3 if those are the only two "awesome" games you can think of that use it. Batman, for instance, uses it really well.

I don't mind Sony copying Nintendo. More games like Smash Bros. should exist. But if you're going to copy them... copy the right stuff.

I get the business reasons for it, but I highly doubt a game like, let's say, Spec Ops: The Line is going to do tangibly better because it has some shitty, tacked-on multiplayer mode that no one plays. They could've released the exact same single-player, no better or worse, and saved all the money used to develop and

I had a couple friends who were pretty into the multiplayer of 2, but that just seemed like the least interesting part to me. That game was all about me and my drill and the aftermath of the first BioShock. That whole single-player there is a pretty good parable for the literal story of trying to recapture the magic

Yeah, no joke. I was with him til he mentioned Jedi Knight II as an example. I loved that shit. It was so fun to see everybody's dumb custom skins. And I just couldn't get enough of standing by the pit in Nar Shadaa with my Force Grip maxed out — people would run toward me expecting a real fight, then I'd just pick