the-demons
The Demons
the-demons

I finished the first solo campaign of Boxboy + Boxgirl, got the bad ending (I think everybody gets the bad ending first time around). Playing LongBoxBoy right now and determined to finish the entire game and get the good ending this weekend. But I should probably deal with “real life” instead : /

Video Games:

Spent about an hour on A Short Hike a few days ago, so will be finishing that up. It’s pretty magical, like a missing PS1 game. Definitely more “game” than “walking simulator,” which I wasn’t expecting.

Last night I finished Star Wars: Knights of the Old Republic. A classic game that still holds up on the replay, with a caveat or two. Part of this might be residual salt, but it’s really not fun to be soloing a boss and the boss stuns you, and then kills you while you wait helplessly for the stun effect to end. As a

Makes you wonder when Sea of Thieves will patch in black monsters representing trauma. Don’t keep us waiting Rare!

This week in gaming, I finished KOTOR. Write-up will be incoming on the What have you finished...prompt. This weekend I plan on (maybe) hooking up ethernet to my office. My gaming PC is lovely in every

Sam’s Club had Splatoon 2 for $30 when I went for chocolate muffins, so... now I’m playing Splatoon 2. I’m sad I apparently missed all of the Splatfests this game will ever have, and it stinks that you have to be level 10 before you get to stop playing Turf War, and it’s weird that you only get 2 multiplayer levels at

Another basic non-gaming week for me. After getting super excited for Elsinore last week, I barely got to play it. I think I managed a grand total of 40 minutes. So far, I haven’t really encountered the time loop thing that’s part of the gimmick. I also realize that I don’t remember the plot and characters of Hamlet

I’ve been continuing on with Pathfinder: Kingmaker: Enhanced Edition and gotten through what was the second module in the source material/pen and paper campaign. Apparently lawful alignment means that you shouldn’t have any empathy whatsoever since my companions of that alignment hated that I let one of the

The Ultimate Alliance games - like the X-Men legends games before them - are the digital equivalent of playing with action figures. There isn’t much narrative logic, and the setting is whatever random playset they had in stock, but Spider-Man can swing kick a bad guy into Wolverine! And Venom’s there too, but he’s a

I’ve been working through a backlog of games I bought and then got distracted with the roaring dumpster fire that is our world lately, so getting back into them has been pretty nice.

Played de Blob this week. As fun and simple as I remember, but I definitely wouldn’t bother with 100% levels these days. My kids did NOT enjoy the competitive multiplayer because I obliterated them. They’ve been playing Super Mario Party 8 together and even the cooperative game (the rafting one) leads to strife

Nothing new really happening for me in relation to games, the budget just doesn’t allow for anything new these days, so I need to look to the things I already own for enjoyment, and discover the enjoyment of revisiting past adventures and characters.

Great review but “the effect is more numbing than enervating.” bothers me. Isn’t enervating very similar to numbing? Like, playing a game that is trying to shoehorn in some emotional resonance does indeed sound enervating. 

First of all, I want to announce that nominations are now open for the 66th edition of the Game Revue Club in the Gameological group over on Steam:

It’s always a bit daunting for me to write about my gaming week(end), after seeing the talent on display in this comment section with commenters like Shinigami, or The Demons, but I’ll try.

Backlogged: Stocking Up On Swords of Malice Edition

But it’s also a symptom of the degree to which gaming is still in its infancy that these attempts so often generate a disjuncture between ideas and delivery.

Been struggling with a few glitches in Fire Pro Wrestling World and its associated mod suite. For some reason custom entrance music isn’t working and it doesn’t seem to be a problem anyone else is having, but it may have something to do with the last updates. On the upside I can now have it running in Parallels

This review reminds me a lot of playing through Bound:
“in part because you wouldn’t be pulled out of the game every time it wants to say something profound. “
=> every level ended there with a flash back you had to fill in yourself to get 3D snapshot of some traumatic event

Now playing

It is tough to have an introspective experience during an interactive one, their prefixes inherently contradict each other, but certainly sometimes it’s able to be pulled off quite well, it’s just that the player needs to do the heavy lifting and the game needs to stand back and let it happen. If I wasn’t still trying