the-demons
The Demons
the-demons

I always found the dog scene to be funny as fuck for that reason.

A reasonable request is met with a reasonable response? Where’s the fun in that? I DEMAND OUTRAGE!

That’s because they’re fools.

Finished Prey last weekend and enjoyed it (particularly the flexibility of gameplay) but it felt short or maybe truncated. Maybe that was a side effect of the open-world-Dishonored without as many Metroidvania elements. I kinda preferred Dishonored 2 but will definitely check out Mooncrash because I love the world

Also, stuff from E3 I’m excited about:

So I’m clearly behind the curve, but I finally purchased Beyond Good and Evil and am adoring it. The cast is diverse and endearing, the puzzles are Zelda-lite-ish, and the story is engaging and feels timely even after all these years. Perhaps what I like most though is how generous the checkpoint system is. As a law

I am PERPETUALLY behind the hype cycle of games, primarily because it’s easier on my wallet (I’m already saving up for the fall after seeing some of the E3 trailers). But The Sexy Brutale was on sale for the Switch so I DLed it since it got some good press.

I finished Dead Space 2 and then played through the Game of Thrones TellTale game.

Going to be a busy weekend preparing for a summer party and moving my brother out, but if I do game, I’m hoping to do it on the PC I am building! I’m midway through building currently and am very excited to get finished. The game I currently plan on getting to test the PC is the Witcher 3 (cause everyone was obsessed

Some new notable stuff: I’ve started on Cultist Simulator, a unique little game where you play someone getting into some serious occult/Lovecraftian/cosmic horror shit. The whole thing uses a weird cards-and-buttons interface that doesn’t explain a lot so part of the game is figuring out how things interact. Long

This weekend I’m finishing Kingdom Hearts Final Mix! I have a lot of thoughts on the game and I’m typing on a phone so I’ll avoid explicating them much here. Still, I find it less effective at level design than I recalled; levels are sparsely populated, maddeningly full of respawning enemies, and full or arbitrary

Man I’ve barely played a video game in 4 weeks. I am at the tale end of kitchen remodel which means most nights after the toddler has gone to bed I’m trying to cut baseboards into perfect 45 degree angles and somehow failing everytime.

Yoku’s Island Express: I got ready for the Southern Fried Gaming Expo by playing this charming pinball Metroidvania, which I highly recommend. Nice and relaxing, nothing too challenging for pinball newbies, and really fantastic visual and audio work all around. I couldn’t put it down and burned through it in roughly a

I’ve not been playing really at all this week, aside from on mobile. That’s probably going to change, because Steam has kidnapped my wallet Football Manager 2018 on sale for the duration of the World Cup, and i used to love it way, way back in the day when it was called Championship Manager 2, which me and my college

I’ve been trying my hand at the Destiny 2 horde mode: Escalation Protocol. In it you can have up to 9 Guardians defeat waves (7 total levels; and 3 levels plus a boss, per level) of enemies in order to get some serious loot. Right now you can only go in with a fireteam of 3 people and hope you meet up with randos

Anxiety regarding some upcoming projects got the better of me, and so I found myself crafting settlements in Fallout 4 for the better part of a (my) Sunday afternoon. In terms of an anxiety anesthesia, there’s nothing better than carefully placing crops and turrets and power cables to make a little slice of fortress

I’ve been playing Mooncrash and loving it- definitely one of the most interesting takes on DLC there’s been in a long time. It’s not just a small campaign with all the cut bits from the main game, à la Wolfenstein: The Old Blood or Half Life 2: Episode 1, it’s not another bloody horde mode, and it’s got a story that

I’m diving into <b>Splatoon 2's Octo Expansion</b> and it is FUCKING PHENOMENAL! The levels are a meaty challenge without feeling unfair or hard for artificial length. You can really see the influence that the Breath of the Wild shrine puzzle team brought to these levels. It’s much better than the base game campaign,

In trying to format my text, Kinja crashed. That’ll teach me to not type it out in gmail first. So here we go again...

For last weekend and this week, I only played Paper Mario: the Thousand-Year Door, and not for much time since Tuesday morning. Truthfully, I’ve said so much about it last week that I’m worried of being redundant. Plus, I’m kind of exhausted and will be done with it next week, so it’ll probably be best to discuss it