the-demons
The Demons
the-demons

Brad Neely is an internet God.

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I just want to fill the comment section with Brad Neely’s brilliance.

Flair’s speed and daredevil physicality brought a new energy into the old stiffly choreographed, stuffily scripted 70s’ matches. He brought the super hammy, loudmouth villain type into the new age by making him seem a true contender, fully capable of going toe to toe with the lantern-jawed heroes on their own terms,

There’s a great documentary about how fucking stupid the MPAA is and how it’s the only film ratings board in the developed world that doesn’t actually use any sort of set guidelines and is basically just based around the whims of a bunch of old prudish farts. Documentary is called “This Film Is Not Yet Rated” they had

Yeah my click-through rate on mtg.com went way down with the redesign that moved away from that more structured schedule. (Not that different from here, really.) House of Cards was the best, especially when Gottlieb was at the helm.

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The opening of Craig Ferguson’s last show. Makes me tear up every time.

Yeah people who are just playing to have fun aren’t normally drawn to “how to improve your game” articles so, as with most things, the internet is a misleading representative sample. The other factor is that a lot of the strategy sites are run by stores that sell singles and cater to a much more sharky audience as a

Still working on Super Mario Odyssey, though I am literally on the threshold of Bowser’s castle gates. By the end of this weekend I am certain I’ll have completed the story. I’d say my main complaint so far is the pacing of this game - after Zelda, where I spent 150 hours before deciding to beat the game (and then

Unfortunately, you’re right; videogames that aren’t “pure narrative” (Dear Esther et al) devolve everything into a system, and Firewatch is actually unlike those in that they offer choices that can be optimized for the story. My wife and I had to discuss what we would choose in those situations, and we were

So... Vintage (give or take a dozen specific cards), but without the cards you probably couldn’t afford anyway? I’ve played that format before. We called it “Type Broken”. :)

Format is dope as hell as is your content my friend. That is awesome and part of what makes TCG’s like Magic so amazing and malleable. As a child I did a similar thing basically combining D&D with the Pokemon Card Game but with nowhere near the amount of depth you put in here.

On the Switch, it’s mostly been Super Mario Odyssey with a few jaunts back into Stardew Valley. On mobile, it’s been a whole lot of Fire Emblem Heroes and HQ Trivia.

Super Mario Odyssey. Obviously. I’m closing in on 400 moons (or maybe a bit past...?) and having a blast. Getting very close to whatever the next discovery is!

What Have You Finished This Week?

The new Wolfenstein has a particularly bad collectibles problem. There’s an instance where BJ returns to the house where he grew up. Right after a fairly touching and emotional cutscene, I was prompted to collect a ‘star card’ which turns out to be a dumb photo of one of the developers. It didn’t really help with the

I knew of Devolver prior to last Summer’s E³, but wasn’t truly in my radar until their taped keynote parody. What a lovely company with such joie de vivre. If it weren’t the near antithesis of my playing style (or if it had some auto aim help) it might be a blast to play, pun not intended.

Skyrim: the fun involved is so mild I’m not sure I can justify the time it takes to play it...as a conjurer it’s basically a walking simulator. I forgot: I don’t care at all about the characters and story. In FO4 this is OK because the gameplay is front and centre. In Skyrim, every new location = endless dirge from

Still Super Mario Odyssey, still amazing. What’s really been getting me lately is how many details are in this thing. Another online friend pointed out that the water in Bubblaine - which, unlike every single other kind of water in the game, has a natural carbonation - causes a light but noticeable fizz in the Joy-Con