making small details like this goes back to SteveJobesque notions of perfection through tiny details - it's Sony's way of saying "we care".
making small details like this goes back to SteveJobesque notions of perfection through tiny details - it's Sony's way of saying "we care".
Fair enough, but heat aside..how do you adjust to the sheer visual incompatibility between the two units? One pivots around parabolic lines to hide its bulk (Ps3) while the other is an angular beast more in-line with the phat PS2 :)
it should look nice next to the original mountain dew XBOX;) whoever has one!
Some cultures just don't quite grasp "animal abuse" do they..:/
simple physics dictate that the proximity between the plastic casings will certainly play their role in rising the temperature, even if one is off. There's really no two ways about it. Game console manuals expressly say to provide the machine (any console) with adequate space and away from heat/radiators etc.
I'm used to seeing these graphics on a PC game..so the PS4 launch puzzles me in some ways - I was expecting to be amazed by futuristic graphics n stuff.
I never get disappointed. I get angry.
that's regarding Xbox One actually, the PS4 can get an erection just fine.
You'd be blocking vents on both systems. Don't really attempt this for an extended period of time, if at all.
you have won an internet.
The tone of the interview strongly reminds me of Gary Kildall and Stewart Cheifet from the old Computer Chronicles.
no, not really
What if you're not straight and we're all misled into liking him? what then?
Yeah, I always wondered how come Indiana Jones played in other movies under different names..
It's Riot's property and they have every right not to want you to play this game. This is shameful theft. No person is "entitled" to play a game that its creators dont want released. Dick move guy :/
if this doesn't affect the quality of my purchase then who cares? I mean I'd be excited to assemble a few of these if it was in my line of work - think about the gained experience for a moment.
8-bit the SNES was not, by the way. I hate it when people think that blocky graphics means 8-bit graphics for some reason - there's a lot of variety in how blocky the graphics are (NES has blockier visuals, SNES can have some nifty visual effects such as a vortex, mode 7, some trippy "shader-like" routines, etc, which…
Wrong. It's called Parallax and you can do it on 8-bit systems, provided you can handle the code. There are a few, but notable exceptions out there, happy hunting for your NES. Oh, and before you reply, the TurboGFX was also an 8-bit system, but did parallax just fine. I hope you learned something useful today,
North Korea, I had misjudged you. I admire this tiny spec of forward thinking, and I'm willing to fool myself into thinking that those people aren't really starving, they just have a serious case of the munchies.
is it the front-lit or back-lit model? The boy could have gotten a micro had he not cared for backwards compatibility..yet he seems too young to own any old GB/GBC games. I'd wager then that this is the front-lit model, before the micro ever launched.