thaheran4302
Thaheran4302
thaheran4302

Sony doesn't have the money nor the desire to take risks to put $300,000,000 onto a single game. Microsoft? Perhaps. If they think it might be the next Halo or something.

Most films who successfully dramatise the mundane do so because they are low budget and cannot afford exotic locations/big sets/tonnes of CGI.

Star Wars: City of Delusion

GTA tries to be all highbrow and serious as some kind of satirical commentary on excess and American consurism....and then most people play it to fire rocket launchers at the police, mow down civilians, and go on rampages.

You CAN speedrun ME1 in 3-4 hours if you spacebar all cutscenes and don't do any side missions, and play on the easiest difficulty with no companion conversations etc...

I hate to tell others how to play their games, but if you play SR as anything approaching 'normal', you're doing it wrong.

I can't wait for SR4. It's the only game that let's me play a badass protagonist that isn't defined by her gender.

SHE LIKES THE GAME AS IT IS.

If you liked the endgame that was in place, you'll be very satisfied coming back. Both Terror From Beyond and Scum And Villainy (the two big new operations) are excellent, and significantly more entertaining than everything that came before.

ESO is "Skyrim with friends" in the same way that SW:TOR is "KOTOR with friends".

Howabout midair plane explosions?

You know you've got a good laptop when you can make the keyboard pink and green AT THE SAME TIME.

Kotaku competitions. Photoshop contest, Comment-Of-The-Day contest, someone who writes an interesting article on TAY contest, etc..

I hate this idea that PC gamers must only care about graphics.

Yeah that's what I'm referring to. Clearly the ES lore is rich and detailed. But the main questlines are rather lackluster to say the least.

In fairness SW:TOR is quite a casual game, unless you make it your life's goal to get to Valor 100 or something...

Yeah I love Vanguard. If Microsoft hadn't dropped them, at Sigil hadn't been so badly mismanaged, and they'd figured out a way to get the game on 360, well.... I've had daydreams about it, to be sure.

Quite frankly I think that's probably a little harsh on SW:TOR, at least the Titanic had *some* survivors. ESO looks more like a Plane crash.

"Failing" is an exaggeration. Games like The Old Republic and LOTRO and EQ2 and RIFT still have hundreds of developers and hundreds of thousands of active players, and they make tens of millions every year.

I just can't get hyped for Elder Scrolls Online.