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CloudStrife159
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I’ve used it for guides while playing before, most notably Final Fantasy X-2 on PS4. Before the age of being able to suspend applications, no.

If they had just designed a new, but standard-one-screen laptop instead of this thing they would have only lost two screens. But now, instead they’re out six screens.

You played yourself, Razer. /s/

Looks like a Sinspawn from FFX... only in space.

For What it’s worth, I think it’s actually based off Dissidia Cloud.

I don’t have any *real* rules; I’d probably just end up breaking them anyway.

Reminds me of a personal favorite.

If you can make it through Welcome to the NHK! more than once you are a stronger man than I.

I don’t know if it counts, but I’ll enjoy an MMO until I get to end-game content. Most recently it was FFXIV:AAR. I play with the excitement of reaching then end and then once you get there, it’s just an endless grind — it feels more like a job than a game.

Final Fantasy VII, The Legend of Dragoon, and Crash Team Racing all come to mind. I was definitely a product of PlayStation.

Has Shep McAllister ever had to tell any of you to use the code?

Has Shep McAllisterever had to tell any of you to use the code?

What’s a personal favorite game/show/anything Kotaku-coverable that if you were first exposed to it today would seem far less amazing?

Ohhh, right right. I remember it now. Danke.

Is the Life in Aggro really one you skipped?? I never read it anywhere else, so unless it was in the comment section a week or two ago, it’s been on here.

Is Robotics;Notes really that weird? Sure, it’s story leaves something to be desired, but I thought the characters were all so likable and I can only call the whole experience enjoyable. And when I say the story leaves desires, it’s still much more coherent and connected than Chaos;Head. Given, I thought the VN of C;H