Ana’s terrible as a pure offensive character. You can pick up the occasional multi-kill with her grenade, but her weapons are built to do supplementary damage, not turn you into Widowmaker 2.0.
Ana’s terrible as a pure offensive character. You can pick up the occasional multi-kill with her grenade, but her weapons are built to do supplementary damage, not turn you into Widowmaker 2.0.
When I first played the GBA version, I remember that it (or this Game Boy Advance visor I picked up around the same time) contained a small leaflet telling you about how to skip the level.
Don’t forget that the Shop is complete non-functional and all the crashes that happen when you get a Pokemon into a ball.
The new lair of debachury
Please tell me this means the NX will support Unreal Engine.
Wait, they added a UNSC flight vehicle?
Don’t forget
Am I the only one that thought Project X Zone when I saw this?
When the f*ck do we get a Matthew Patel figure.
DON’T FORGET CLICKBAIT ADVERTISEMENTS
The battle scenes? Much more fun-looking. They’re set on a virtual stage, treating combat a bit like it’s a concert, live audience and all. Notice that our combatants are “artists.”
Don’t forget three defeats in a row.
This pic looks very authentic to actual NES graphic limitations, unlike all those stuffs from 8-Bit Theater.
>Ad overdose on Twitch gives the game a bad rep in my eyes
I knew this one guy I had a party of sorts at and they had this game one night.
I need some more life brought into my Miitomo; my stuff always gets like no comments.
No one ever Mitomos with me either.
Or maybe it’s because it’s just over-advertised to front and back and people just want to join the popularity ride.
The almighty inhalement will soon begin.