And you don't need to fuck about creating different LODs, the engine does it all for you.
And you don't need to fuck about creating different LODs, the engine does it all for you.
They need to go down the path of this engine in my opinion, which has voxels and polygons working together, he even has collision between them. You can see he has some car physics he has in his previous videos, the wheels actually create 3d tracks in the sand. He's also deleted 100,000,000 voxels without any fps…
Another dev who has created the atomontage engine (by himself) has got all the data of a voxel including position, color, etc to the size of half a bit. I also love his engine because he's allowing voxels and polygons in the same game, he even has collision working between the two types, and in the video you can see…
This engine uses voxels, it seems very nice. He has all the data for a single voxel compressed to half a bit while in memory. They also seem to handle mass amounts of them being deleted very easily with no fps drop after deleting 100,000,000 voxels, however he only added them in balls of maybe a few hundred…
The dev of this voxel engine has lighting. He's also taking the approach of supporting polygons and voxels in the same engine. He also has collision detection working between voxels and polygons which is pretty epic.
Footage is the same footage they've been showing since 2003.
This is another voxel based engine, as you can see the video the dev deleted 100,000,000 voxels without any drop in fps. That engine is being developed by a single person and he has some crazy stuff he wants such as liquids, thermodynamics, quantum physics, sounds propagation, head transfer, impulses, elements, mass…
Fucking liberals trying to ruin contests...
They're simply editing the basic machine code, infact you can tell that it's the groups who are doing this and not leaks most the time because sometimes they've simple NOPed a few calls, the security is still there just they stop it running, it's very ghetto. It's impossible to stop people editing the machine code,…
I'd rather not do that, as it can't be good for the environment.
It's the PS3 of the handhelds.
I think Sony's going to be in more trouble if the PSV doesn't take off.
That's not to uncommon in Japan.
DRM isn't normally aided by corrupt employees, it's often done by people who enjoy the challenge of trying to bypass it. Unless you're on about EA who sometimes has cracks out 2 weeks before the game is even on the internet.
Rockstar removed their DRM from their titles, does that count?
There's only a difference for the people who actually crack and remove the security, and I'm pretty sure they do it because they enjoy the challenge. The way to apply a patch to remove DRM is identical to the way to apply a patch to remove the requirement of having the dvd in the drive. Nothing has changed except…
Sometimes even rich places don't get high quality internet implemented, as whoever owns the lines is only interested in upgrading if there's enough people there to make a profit.
I also doubt they counted people who downloaded it off sites like megaupload or rapidshare.
China isn't going to listen to anything valve says.
It wont, they have massively powerful computers to render avatar and it still takes weeks to render a single scene.