@surft: I really do hope so. Someone needs to step up and offer competition to UE.
@surft: I really do hope so. Someone needs to step up and offer competition to UE.
@Y-bot: Welcome to "Minimum system requirements" Mr. Mac User. Enjoy your stay. :P
@natedogXVI: Two be honest, Apple's design of the mighty mouse is horrendous. I make no bones about it, they got it ridiculously wrong. When you have to life your finger off the LEFT button in order to be able to press the right, that's stupid.
@Neural_Net: People like to say it was "unoptimised" because "ZOMG I CANT RUNG THIUS GAME FULLMAX IT SUX!"
@wirebrain: No it just means you're going to have more problems playing if you don't.
@Killer Toilet: Well 2D Boy haven't released the source code for World of Goo as far as I'm aware, it's just some of the other games have. That, and it's not "free", the games are going Open Source, there's an important difference.
@Evdor: The huge irony here is that just a few years ago (when the Orange Box released) Gabe Newell was pretty much roundly despised by the Mac community because he had the absolute gall to suggest that whilst Valve wanted to be on Mac, the platform holders weren't interested in making the Mac a gaming platform at the…
@SuperMary: Details view?
@Neko_Tech: Unfortunately, that's pretty much been my take on it as well. Chaos Rising and Supreme Commander 2 have already filled in for my RTS gameplay, and Starcraft 2 is going to be hitting later this year. Why would I want to support the one RTS that's making use of THIS kind of nutty architecture?
@mordkay: I think it's more to do with the fact that Valve never explicitly mentioned anything to do with pricing on the PC version. Cue Steam forum denizens in rage about how Valve would "inevitably" charge for this new pack, and copious amounts of ridiculous Schadenfraude from hardcore 360 fanboys about how PC…
@Chowderholic: Save your rage for a moment will you? This has been gone over a hundred times before anyway.