I find it sad that you had to specify that that was sarcasm. But we all know what some of your replies would be like if you hadn’t...
I find it sad that you had to specify that that was sarcasm. But we all know what some of your replies would be like if you hadn’t...
It was a Joker ‘66 reference.
Yet for some reason it’s covered in makeup.
David Hayter.
I wish more people had this mentality. The way to deal with people who disagree with you is to talk to them about it. Give your reasons for your opinions, listen to their reasons for theirs. Chances are nobody’s mind will be changed, but everyone should have been given something to think about. Far too often nowadays…
Usually I’d see a run like this from different commenters where one just can’t resist ruining it with a comment about dicks to spoil the flow. But sometimes, just sometimes, the internet delivers. That was beautiful.
They disliked Up? That doesn’t even register in my mind. I’m not sure I’d want to meet the kind of person who didn’t like Up. (I love Wall-e too, I just think Up is a masterpiece and probably the best thing Pixar have done).
Combat was fine, like a simplified Bayonetta. There’s not really enough nuance to it to support a long game, but it only takes about six hours to play through so it doesn’t outstay its welcome. There’s plenty of stuff to unlock though, so if you wanted to have another run through a bit later it would still be fun. I…
That’s what Nintendo have been doing since the DS - they try something different. It hasn’t worked this time around, but they’re coming off the DS and Wii, two of the best-selling consoles of all time. The rumours about the NX suggest it’s going to be vastly different again.
Platformers fell out of fashion, but you can’t apply the ‘anymore’ label to things like Pikmin or Zelda. No one’s else has ever made games like that except Nintendo. Okami is probably the closest Zelda-like out there, and that was nearly ten years ago.
Sure, they’re the latest versions in Nintendo franchises, but the key point is the no-one else makes games like that. No one else makes games like Pikmin, or Zelda, or even Mario anymore.
The first time I played SOTC I did it in co-op with my best friend. It works surprisingly well like that, we’d do alternate colossi, with the non-player contributing ideas as to how to beat them.
One of my favourites was the sand worm (8? 9?) I’d managed to get him to crash into the wall, charged up to him with Agro, leapt and managed to grab onto his fur, all in one smooth movement.
OK, that’s a fair point. He’s certainly not the only one to do it though, although many of the others would have started out when a game genuinely could be mostly the work of just one person - Will Wright, for example. Plus it certainly seems like Kojima has more personal input than might be usual, he’s probably the…
That’s a fair point, she is a producer after all, not a PR person. Either way, the Hayter joke was mis-judged. She seemed to realise pretty quickly though!
I did wonder if nerves was the other possibility, but I’m sure she’s done quite a bit of public speaking before hasn’t she? I seem to remember quite a few presentations in the build up to the first Assassin’s Creed.
At least he’s a visible face on the creative side. If most publishers had their way they’d try to engender a sense of customer loyalty to themselves, rather than developers. As one of the other commenters mentions, it’s really no different to a director being the face for a film. Ask the vast majority of people to…
All I could think was “Dude! Keifer Sutherland is right there”.
I’ve never really read Daredevil, I think I’ve got Man Without Fear kicking around somewhere, but it’s a long while since I read it. With runs from Bendis, Brubaker and Waid, and now moving into this new series, would it be fair to say that it’s been one of the best, most consistent superhero comics of the last decade…
You’ll have seen CGI that fooled you, you just won’t have known it was CGI. For something like Optimus Prime or Hulk then there’s no way to do that practically, so you know it’s CG, but you also know that King Kong and the skeletons in Jason and the Argonauts are stop-motion models - they certainly won’t have ‘fooled’…