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Edgar Wright is the master of the sharp, self-referential script. Stuff you could never, ever pick up on a first viewing, or even a second. The ‘top left, three o’clock, reload’ moment in Shaun of the Dead has always been one of my favourites, because so few people seem to spot it. World’s End was a masterclass in

Worst of all it perpetuates the ‘customer is always right’ mantra. Which is bullshit. The customer is not only not always right, the customer is frequently an idiot.

Like the chinese buffet I used to go to at uni that served chips and chicken nuggets!

I worked in a cafe for four years and we were generally pretty lucky, but had some whiners and some real dicks but most people were ok. I still pop in occasionally when I head back home and every time prey that I’ll be in the queue behind someone horrendous. They will get four years’ worth of pent-up frustration

I’ve been talking to friends who are hitting it recently and a lot of them seem to be getting worked up about it, but I’ve genuinely never really been bothered about it. There is that slight twinge at the thought I will no longer be a ‘twenty something’, but we’ll wake up on our 30th birthdays feeling exactly the same

Not got anything to add about living alone, but as a fellow 't-minus one month to 30'er just wanted to show solidarity.

A flatmate went on holiday for a couple of weeks a while ago. I was chatting to a friend and said 'oh, she's back tomorrow, I'm going to have to...I was going to say "remember to lock the bathroom door again", but frankly I'm going to have to start closing it.'

My flatmate was away last week. We get on well, but I don't often get the place to myself. First thing I did was give the place a good clean (he's not super messy, but I just wanted to make sure everything was done to my standard). After that the place felt like it was mine.

To have this view of the Houses of Parliament she would have to be standing on a balcony about 100 feet above the centre of Lambeth bridge. No such balcony exists to my knowledge.

Dungeons carefully created by talented designers. Procedural generation is great for back-of-the-box numbers (300 millions worlds!!!!!), it's less good for having a beautifully designed and carefully constructed location.

The weirdest I ever had was with FEAR, the save game directory was created in my ‘shared folders’ directory and for some reason was read only, so I couldn’t save my game. The workaround was to create a sort of folder-loop by putting a *shortcut* to the save game folder in the shared directory (where the game was

The Wii U is more powerful than the PS3 and that could handle The Last of Us. I’m not sure I’d call that a ‘shitpile’.

Most of the Layton games have been given different names in the UK

Except Cadbury has changed the recipe of the Cream Egg in the UK so it’s the same as the States. Which means I bought my last one last year.

If you’d made that the ‘first five seconds of gameplay’ then with SMB it tells you a hell of a lot. You press right, the screen scrolls, showing you that’s the way to go. You see an enemy coming towards you, you press jump, at the peak of your jump you hit a ? block which releases a mushroom, you land on the enemy,

Does Mario Kart 8 sway you at all? I don't even like racing games and I love it!

You've clicked on it, presumably more than once to post and then reply to comments, thereby pushing up the view count, showing Kotaku there's an audience for this kind of post.

Or she's a Red Dwarf fan...

Understandable. TIE Fighter is the greatest game of all time.

That's because the last one was Origins - not made by Rocksteady (in fact, it seems pretty obvious they resent its existence - they always refer to it as the 'Arkham Trilogy') It may have had a lot of the same gameplay mechanics, but it felt like a tribute act to your favourite band, sure, they're playing all the same