To be clear he never directly stated that the piracy was related to lost sales, only that 5-7% actually pay for the game. Don't know that I trust the numbers, but still...
To be clear he never directly stated that the piracy was related to lost sales, only that 5-7% actually pay for the game. Don't know that I trust the numbers, but still...
Zen Studios says hello.
John Kassir says hello.
#corrections (though not really). RedLynx posted the entire list of tracks w/creators if folks are interested in downloading them through Track Central: [www.redlynx.com]
Bookmarked. I'm sure there are a lot of tubby gamers like us that need this kind of encouragement and reality check.
So this prototype (I'd wager) gets points for the D-Pad, but the face/RT swap from the 360 will bite them in the butt. It took a tiny bit of getting used to on the 360, but it's clearly superior.
This guy stole it first:
[bit.ly] — All YouTube Tesla coil playlists (for those who want more).
Good for them! Joe Danger's a great little title, and I'll pick it up on my Kindle Fire later on even though I have it on 360.
What's that from?
To throw stuff you have to start with your left hand close to you and push. If your hand is that far out (during the destroy the core sequence) you can't force push. We finally figured that out later in the game.