statik909
Jeremy
statik909

But please don't worry.

You just head over to Radio Shack and…oh.

It did break my heart, too. It really, really, really sucks. I feel awful for the children. I feel awful for the parents. I feel awful all around. I work in the tech industry myself. But here's the thing: Who told them to have 6 or 7 fucking children, knowing full well that the father is an volatile industry with lots

Or if he only wants to work in v-game industry; why instantly uproot the whole family for every new job location - especially after being burned hard the first couple times?

True story: One of the best interactions I had on GTAV was when I played with Tevor around Sandy Shores. I just picked him from the radial menu, after leaving his trailer I made my way down the road and right next door to Cletus(the crazy hunting redneck) I came across a black Vietnam vet which was only by luck

As someone who sort of grew up during the initial anime fad in the West, I was kind of lucky. I was exposed to things like Lupin III, Record of Lodoss War, Outlaw Star and Cowboy Bebop as a kid.

I got a big ole' hate circlejerk from my equivalent comment. I come (pun!) here to give you a love circlejerk for having the same opinion. *highfive*

My middle daughter has recently been diagnosed with extreme depression and anxiety. She has started hurting herself. She has a few close friends but absolutely hates her new school. She had her first therapy appointment recently, but I'm almost afraid to take her because I know it will take a lot of time for her to

wait... how many kids does that last story have? Like 8? Are we not sure that this is a story being told by the Duggar family? Because hoooooooolyyyyyyyyyyyyy shit...

So when I watch the NFL, I do so knowing that these guys are turning their brains and bodies to mush for my entertainment. It's a feeling I try to ignore. Now I kind of feel like this about playing video games. Oh well, life is one big experiment in cognitive dissonance.

That last one, Jesus tapdancing Christ. If I'm following the timeline correctly, the worst period seemed to be right before the subprime meltdown. That was rough for everybody, but holy shit those folks had it rough. Yeah, it's cool he was getting offers from other game companies, but at the same time, I can

I'm terribly sorry, but the kids are the important factor in that last story. 4 is too many for that lifestyle imHo, but it's more confusing because the # grew whilst in the middle of this story. I don't fucking get it. I'm not saying anything hurtful because I very much sympathize with them as they're working HARD

Private mortgage insurance when you buy a house? The insurance everyone says to avoid getting if you can? Anything that protects us when he loses his job, or takes care of bills when he's out of work, I welcome with open arms at this point.

That year, my husband couldn't fly out and attend my stepson's graduation, because we had to move instead. We couldn't afford for him to go, or to send him any decent graduation gift.

Who the FUCK has FIVE children without a stable job? The only responsible way to have more than two kids is if you are at least upper-middle class, bringing in more than $150-200k a year, have a house (mostly) paid off, and have an extremely stable job.

Last article was sad, and it doesn't change the cruelty of the industry, but the family didn't help themselves. Stop having kids you can't afford.

I had sympathy for the last one until she mentioned them having more kids. What the hell, lady?

Man. This is one of these times where i dont get why anyone would want to work in such an un-stable industry, yet am glad that they do so.

Also, i'm probably the only one that feels like this, but i am finding it so hard to sympathise with the people in the last story. I mean, after the third or fourth layoff, surely

Every time we accepted a job offer, we were offered promises of stability and plenty of funding. We were told about the "project after this one," and no offer was given as temporary, or "for this project only." Instead of companies asking us if we'd stay for the long haul, we began asking them instead.

Perhaps what stung the most was our title being given to a team at headquarters that hadn't been able to make a profitable game in years. Always hurts to see failing teams keeps their jobs simply because they're in the right building.