starkerealm
Starke
starkerealm

Difference being architecture. Rockstar took the GTA5 engine (Rage, I think), and repurposed it for online. So ingame cash isn’t hooked into their Point of Sale storefront. For that matter, from what I know of GTAO, it doesn’t really have a discrete storefront, you simply buy in-game cash.

Depending on how the client’s set up, hacking in cash is much harder than grafting an aimbot or wall hack into the system. Most cheats can be performed by manipulating memory or messing with the render pipeline, but RMT currency has to go through an authentication server on the dev’s end of things. That’s well outside

I still haven’t forgotten about that bit in Mass Effect 3's multiplayer, where you could get banned for being put into a match with someone who was cheating. I realize Respawn and Bioware are worlds apart as developers, but that still gives me pause.

There’s a difference between an Emotional Support animal and a Service animal. Service animals are used to provide necessary assistance to someone with a disability. Emotional Support animals are supposed to assist with someone’s emotional health, and are legitimately used in a very limited set of situations. (For

Yeah, the markers are cyan colored. They also get dumped into your log over time, not sure what level they start popping up at. The highest level ones I’ve seen are 34 (not counting the mythical creature bosses.)

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

IIRC, one problem with the game on PC, at launch, was that the game’s speed was tied to your CPU’s clock speed. If your processor was better than a 360's, the game would run much faster than intended.

Then you failed at basic reading comprehension. For this to be an attack on the Metroidvania genre, you would need an article or specificity on “Genre.” Otherwise, it would be grammatically incorrect.

“Genre is mostly bullshit,” is a general statement about the concept of genres as meaningful categories for analysis in video games. Which, you know, they kinda are, when more games blend across genres rather than staying in a single one.

Remembering that it’s been almost 30 years, yeah, that looks a lot like a greyscale version of the NES game. I think there might have been a few more levels on the NES version, and I remember each character having unique music while you controlled them, but otherwise, yep, that’s the game.

Never played the Gameboy version, but the NES Star Wars game was brutal.

And his accent is Swiss, not French.

In entertainment industries (including video games) being in the credits is basically your resume. Many major developers won’t touch you if your name hasn’t been in the credits for multiple commercial game releases.

Because FO4 is buggier than it looks, and when you start straining it, stuff breaks.

Icewind Dale, IWD2, and Planescape Torment are all part of the discussion, but those three are separate from Baldur’s Gate. Combined, you have the Infinity Engine games.

The only reason Square was willing to pull FF14 and rework it was because they were afraid it would tank the entire Final Fantasy brand if allowed to linger.

And I thought Just Chatting was a weird directory...

Something that really stuck me this morning is how much enemies get bounced around by your gunfire. The AR might not do much to their armor, but you can knock the heavies to the ground with a close range shotgun blast, or sustained fire.

For those unfamiliar with sleeves, the creased corners occur fairly commonly after extensive wear and tear. Though, those sleeves are, otherwise, in excellent condition, so that’s implausible, but not impossible.