spoontrex
spoonTRex
spoontrex

Your 134 PS4 games must include a lot of small indie titles, I’m guessing. Not including my digital titles, I have 136 PS4 titles on disc, and less than half are installed on my PS4, which is full.

See, I had this very question: how do PS VR games take advantage of HDR and 4K?

Well, for starters, they were/are porting it to a whole new engine...

“Our Favorite Games From August”

I agree. In the last two days my browser crashes constantly when scrolling down to the comments. (On phone now.)

Wow, did not know that at all. I’m going to have to try that out later.

AND Paragon is on disc. In early access beta. ON. DISC. The world should have exploded by now.

Question: If you think their game design is dated, why would you want them to give up hardware and only develop games? That would seem like a bad idea if you are suggesting they aren’t as good (or, rather, revolutionary) as other developers.

That doesn’t mean it isn’t a fad. :|

When I got my first PS3 in ‘08, the game that made my (then) 4 year old sad was Pure, the ATV racing game. I have a video of him just yelling at the screen, over and over again “Hey! You stop dying, guy!” oblivious to the fact that he, my son, was the one in control.

This game does have multiplayer. It just doesn’t have local multiplayer co-op. But it’ll do 4 player over a network. :)

Elaina had one, too. At home on the coffee table. Nate calls her when they're leaving to Madagascar.

Elaina later has a smartphone, so Nate just chooses to use old tech. I think it goes along with Sully later saying he doesn’t care for the internet, would rather do stuff face to face.

I agree, there’s only so complex of AI code one can write for the PS3 and have it run at the same time as everything else that runs at the same time. I was just hoping that the PS4 allowed them to improve this immersion on this particular nitpick of mine. (Doesn’t make me hate the game at all, don’t get me wrong.)

:)

I love how I literally agreed with you over the same thing, and yet that somehow upsets you...

Sorry, I’m specifically talking about stealth. They seem useless in stealth. Why would I want two guys fumbling behind me doing nothing but drawing attention to me when I’m trying to take out enemies? Pull your weight or stay in the jeep, guys!

I agree, I think it should be me playing, and not the AI doing everything (like Call of Duty can seem to do at times/all the time). But I want the option of communicating to my AI buddies to do something. I love that I can mark targets and get around them when I can’t see them. It’s great. But allow me to get an enemy

I didn’t want Ellie to be spotted. I also don’t want to see her run (RUN!) in front of clickers. Breaks immersion. Same with Sam. And both of them can take out enemies, they just...don’t.

So is he responsible for whenever Sam runs past an enemy, and not only does the enemy not see him (a la The Last of Us), but he fails to HELP eliminate the enemies when sneaking around?