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@Jes St.Lawrence: Live in Austin myself. Think this announcement actually affected my dreams a bit last night.

@Witzbold: Yeah, but that glitch jump on the downtown street (where everyone ended up drag racing eventually... an unadvertised game within the game almost) was _awesome_. Drive the wrong way on the one way street, hit the line of bushes at the intersection just right, and enter geosynchronous orbit.

@MaWeiTao: Have an "STIFTW" down the street from me.

Wonder if it would be possible to position a single display in the center rotated 90 degrees to eliminate at least the seams for direct center viewing. Time for a crude ascii example...

More Z's please.

Been waiting for this for years. Thanks Atari/Eden.

@AmphetamineCrown: perhaps they were just-out-of-the-box new? I bought a set of 604 S3s a number of years ago with 602's and the larger center they offered to fulfill music and home theater duties in my living room. The mids and highs were where the floorstanders really outshined the rest of what I auditioned. The

@Lider: How is the 360 version half-assed again? I actually picked it up for that platform rather than my Ps3 because of the half-assed rendering speed the playstation version suffers from.

Proof that the Dukes of Hazzard stunts involving cars knocking over fire hydrants is patently false...

@okidokedork: Have a sharp eye for things like that myself. Texas has a lot of space in between cities, so speed limits are just a nuisance.

Louder than hell and nuclear bomb proof. And if times are rough, you don't need to supply your own mouse.