Uhh, Sony used just as much CG, that's why there were no jagged edges in any of their videos.
Uhh, Sony used just as much CG, that's why there were no jagged edges in any of their videos.
No, I fell asleep as soon as they started talking numbers, and TV, and movies, and comic books. That wasn't the end, that was painfully right in the middle.
I'm sorry, I just couldn't take your comment seriously.
Because it needs to be said that Sony's presentation didn't match up to Microsoft's this time around.
Sony showed plenty of CG too. That's why there were no jaggies.
The pacing is what killed Sony's presentation. It got boring.
I play FPS games on PC. I can't play those kinds of games with a controller so they don't even cross my radar.
I fail to see how those games are more interesting than Crackdown, Sunset Overdrive, Forza Horizon, Fable Legends, or the huge collection of indie games they were showing off.
You're right. The Order looked pretty bland. And they spent way too much time dicking around with LittleBigPlanet 3.
Most of Sony's conference was about games. But ALL of Microsoft's conference was about games.
You are right. They did show one or two trailers that specifically said "Recorded from a PS4" or something like that.
Sony's presentation had plenty of CG trailers too. That's why there weren't any jaggies present. Both companies used CG and softening techniques to make their reveals look better.
You're right. Sony wasted a lot of time.
You say Microsoft didn't have squat, yet they filled their whole presentation with games, games, games, trailers, more games... And Sony actually ran out of content to show so they had to have some guy talking for eight minutes. And most of Sony's reveals were multiplatform anyway so they're not exclusive to PS4.
I've never left. I just lurk until something needs to be said.
Oh, did Sony win? I fell asleep after they stopped talking about games.
I see. Fair enough then.
Hah, interesting narrative you paint there... I'm sure Sony didn't use any fancy CGI tricks at all during their presentation. That's why there were no jaggies anywhere to be seen.
Yeah, people really do love Uncharted. I've never gotten into it myself, but I understand how one can fall in love with the franchise.
The point is, Microsoft didn't waste any time while Sony squandered theirs with a bunch of boring talking and speeches that went nowhere. Microsoft was more than prepared to wow the audience with exactly what they wanted: games.