spaffy
Spaffy
spaffy

Here my entry... and I could've kept going.

For the obscurity :)

Trying to summarize the "honest rawness" of the situation.

Even educated fleas do it.

I'm working with a bunch of friends on a Sci-fi web series that our university is helping us produce. It's called Chronos, and it's set in a world where time travel exists but it occurs randomly.

Still working on my indie adventure game "Queens of the Shadowy Realms", which I posted here last month. The demo is up on GameJolt as a very early proof-of-concept, and I have a few more screenshots to share.

Just bought a 1950 Ford. It's in great shape (especially mechanical) so I'm planning to do some bodywork and interior work over the winter.

I'm writing a book about the career of Dr. J. Allen Hynek, astronomer, UFO researcher, and creator of the iconic "Close Encounters" UFO classification system. The book, "20 Percent: the unexplained UFO encounters that defined the career of Dr. J. Allen Hynek," traces Hynek's story from his early days as the official

I'm currently five hours away from submitting my final, capstone thesis on how Neil Gaiman and Terry Pratchett's blurring of fiction and reality in their works allows for new reinterpretations of Shakespeare and his plays. It's a joy (I'm about eight seconds away from crying right now).

I have been working on building and modifying a 'Working' Stargate, and making my alterations to the original design by Glitch available on Thingiverse . I've written an Arduino sketch to control the Stargate dialing sequence, and am currently working on tweaking it so that the gate dials properly.

I often make much more than this, by simply driving my car to a destination (Mexico), letting some people fill my trunk with duffel bags, and driving it right back ( to America)! I don't even have to let it sit there!

I have a hard time with exploration games. There just isn't enough interaction going on to engage me, more often than not. Just puzzles, y'know?