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I dunno - I am way more interested in watching a Hideo Kojima film than I am in watching a Death Stranding film. If those two happen to be the same film, great. This is entirely divorced from whether or not it will be a good film - I just want to see what a Kojima film looks like. The dude has earned enough creative

A lot of people play Kojima games for the cutscenes, and personally the gameplay is usually the low point of his games for me. He may not be a masterclass in prose, but his writing is worlds better than Mario, Sonic, or Zelda, of which the former two got successful films and the latter has one coming. And Death

I loved the long cut scenes tbh. Reminded me of a Lynch movie, where it just lets the audience soak it in. Low and slow. I don’t think he really heaps “more and more”, imo it felt more like he had something small and just let it take the spot light for a long long time. I mean shit the game is just about walking

I mean, he hasn’t actually directed a movie, so I’m waiting to see what he will do with only a couple hours.

Outside of the Mercedes 300D, Toyota Hilux, and some 4th-gen Civics, there aren’t a lot of cars out there that can survive 200K+ miles at all, let alone without major powertrain rebuilds and replacements. The three batteries ain’t bad at all, but I’m kind of surprised by the motor replacements. 

I have loved Destiny and its lore etc. for many years, but here’s the deal: they got rid of their inhouse composers. They removed a ‘luxury item’ which has ensured that Destiny was amazing where other shit is just whatever it is.

if Bungie’s sci-fi MMO keeps failing revenue targets, Sony could dissolve its existing board of directors and take full control of the roughly 1,100 person studio.

Destiny 2 is six years old.

Deprived???

Destiny 2 should never have killed its old material. The introduction to the game through the beginning of the red war was spot on, one of the best, if not THE best moment in the game altogether to this day. The combination of the music, the gameplay, the visuals - it was true art.
Sadly, art doesn’t count at Bungie.

We’re on a break right now so I'm ok with waiting till June if that means it's ready

To echo my sentiments from the review thread - I absolutely enjoyed the Netflix series and its changes, it fleshes out a bunch of characters that were only broadly sketched out in the original. I can sympathize with creators who want to shake things up and not rehash the same story over and over.

Nah, it was actually great, and a majority of the criticism comes from people who can’t process stories they don’t immediately relate to.

Would I have liked a straight up adaptation? Yeah I think so. Still would I think. But Takes Off was really great, even if it took me taking a break from the show for a bit to process that I was going to be watching something very different.

People incapable of character growth hate character growth. 

That was my thought as well. I know a lot of people here show up more for the comment section than the article, but I don't think turning the comment section into an article is the solution for that lol. 

Wow, now the comment section is an article... and not just any article, a slideshow, for as many clicks as possible. A sizeable number of those comments didn’t even seem to know the difference between a remake and a remaster or how dev cycles work... This might be a new low.

Very sad news, all around. 

Man, here’s hoping for the best.

Despite many times where I didn’t think it would be the case, I’m just happy my guys Jean and Connie made it thru. Well done lads.