slomo788
Slomo788
slomo788

Every system has these games. But nobody will talk about the PC and say its flash-based games are its flagship titles. On mobile devices, they are. I'm not saying I want to play Crysis on my iPad. But there has to be a way to make games for it without making it a single mechanic to be repeated over and over. It's like

However you feel about just one game, my point obviously still stands.

I used to agree, and think that more genres would simply expose more people. And don't get me wrong, I play my fair share of iOS titles. But there's no denying that these aren't full-fledged games, just a single "cool" mini-game repeated over and over. Those seem to be the games that work on these devices, and that's

Nintendo still managed to release Twilight Princess, Wario Land, Mario Galaxy 1 and 2, NSMBWii, Donkey Kong, Super Smash, etc. Those aren't minigames.

Nintendo is right. This stuff is cheapening video games. I'm not saying it's not fun, or not worth the money. In fact based on pure enjoyment and price it's probably a steal. But for energy and price, fast food is also a steal.

It seems to me that Hulu, mobile and web platforms will get a bit more love as they're used as weapons against Netflix. Once it's dead, all of those will somehow turn shitty too.

There is at least one browser that allows Flash Video for the iPad.

Right, but books aren't about to disappear anytime soon like CD did as an audio format, so your comparison to CDs is pretty much invalid.

You missed the point I made. Digital is better than physical in general, at least in terms of costs and portability. That's been established, and that's what your initial comparison showed. What I'm talking about is digital before Apple's new model and digital after. After, it will be more expensive for publishers,

Can't answer the other questions, but it comes with 3.0 stock. Motorola won't mess with it, that's why their own Android layer was not mentioned.

There's a Wifi version coming for $600.

Motorola will upgrade both hardware and software at no charge. I think they even cover shipping expenses. You'll have to give your tablet away for a week, however.

You're comparing the traditional (old) business model with the new, digital age. Obviously the latter is better for the consumer. But you seem to be implying that Apple is inventing it, and that there haven't been digital bookstores in the past.

They said they'd come out with one.

There's more to it than processors. There's also the screen, graphic card, and of course developer talent. I'm confident Kojima will make the thing sing just like a PS3, at least as far as the experience goes.

One less middleman? You do realize that essentially Apple is forcing everyone to raise their prices just because they own the platform, right? Isn't the definition of getting screwed paying more for the same or less? Middlemen have nothing to do with this, Apple just forced a (at least) 30% increase in the price of

Not more (or less) than your typical Mario game.

So what you're saying is that it's impossible for Apple to develop a technology that, like flash storage, will change everything again? Or are you suggesting that the iPod Nano came out due to intense competition? At least there's the Xoom now, what product could ever stand up to Apple's mp3 players 10 years ago?

They hve a precedent with the iPod Nano. And at the time the Mini was their most popular device, so it's not like they were afraid of cannibalizing sales. In fact, they were right: the Nano became even more popular.