sketch100
Sketch100
sketch100

When current Cap tapped past Cap with the scepter he apparently erased his memory of their encounter. Don’t ask me how he knew how to do that, or what 2012 cap though when he woke up in a pile of broken glass.

This is the greatest offense.

OK I know this has been said 1000 times but god the colors of the original movie are just so much better

Why didn’t Black Widow get a proper service? I feel like we spent way too much time at the Stark funeral. Lots of fun stuff otherwise. Also, what happened to Mjolnir now that Steve is ancient as hell? He passes off the shield to Sam but there’s no Mjolnir to be seen.

The ending is ... gonna be a thing.

Be a lot cooler if they didn’t though. Allows them to put all of their effort into making the best story experience like games such as God of War and Horizon have done. When you have to create content for both a male and female play-through, that’s where you lose quality with a few exceptions obviously.

Horizon Zero Dawn didn’t gave the choice to play a male, and strangely, my instinct tell me you didn’t had any problem with that

Oh no. What a monumental loss.

“it stands to reason superpowered people are common around the universe.”

Yeah, SaintHeartwing’s response says something about the person who typed it whether he/she intended it or not. As least get the facts straight:

Guardians of the Galaxy and Shi’ar Imperial Guard are 2 that come to mind.

Have you not seen how the Kree have those super powerful fighting groups? Or how Guardians of the Galaxy 2 showed the Sovereign race, who showed off Adam at the end? Who’s Adam Warlock, an insanely powerful being who’s not only super powerful and can fly and shoot cosmic rays, he’s basically IMMORTAL, in fact? Or the

Hala and the Kree, who compared to us lowly humans are superhuman.

We don’t tell people to find something else to do when it comes to books or movies and we should avoid doing it here.

I have a question for you, Heather. Should “Getting Over It” have an easy mode? The gameplay is clearly meant to mesh with the narrative that it is “difficult,” that it forces you to redo large sections of the game repeatedly when you make mistakes. It demands relative precision and a steady hand.

Now playing

>That *is* harsh though because you’re all but asking players with disabilities to go elsewhere.

The stress of Sekiro is in the timings though. Failure and death in sekiro is largely irrelevant. In many instances you can just throw yourself at the bosses and retry as often as you want. Some require lesser enemy picking off here and there. Yes people get rot but its manageable due to items you can purchase and

If video games are art, how can you demand that the artist change their vision to fit the consumer? It makes no sense. If something is intended to be experienced one way and one way alone, bummer.

There are so many games out there, Joshua. This one just isn’t for you, and that’s okay. It doesn’t need to bend over backwards with an easy mode.