sixfootgnome-old
sixfootgnome
sixfootgnome-old

Kirk, if you object to Kotaku commenters being commonly viewed as the athlete's foot fungus of the internet, perhaps this is a good entry point for a conversation about how Kotaku can have a comment section that doesn't intrinsically promote the most vile comments on offer. You yourself admit that is how the site is

I just really wouldn't buy premium content from a free-to-play game by a US company right now. I think that their level of understanding of that business is "we get a bunch of money from suckers."

Feeling very vehement if you need to post twice in reply, I guess. It seems like you're needing three of a kind rationalizations in order to cover things on Arkham City there. I can't make you change your mind, though. However, if you're down to just flatly stating that you refuse to change it regardless of

I feel like you didn't actually read the section of his post here that talks about it.

And you can make an art style that holds up in high definition, too. I just really feel that we don't need to be able to see whether Zelda has any blackheads in order to understand that she's beautiful — at least to Link — if that is what the story requires.

What a lot of people who are lobbying for realistic, high texture-density art styles don't understand is that type of presentation doesn't stand the test of time. You can look at Wind Waker today and still appreciate it as a beautiful thing where everything in the world is visually realized fully within the art

Those are some real gems. This one just hit me instantly as I read the story, glad it entertained some people.

Law...

I think that you're probably overstating it to say that it was a 'we're involved in every major history making event.' I mean, you find it unrealistic that a bunch of American stewardesses in Berlin for Kennedy's speech wouldn't run around trying to go see it? Or that one who is liberal and politically active

Pan Am is actually pretty good. There is always a lot going on in each episode, without feeling scattered or impossible to follow. Generally, in a given episode there are a minimum of the following plots/things to follow:

This guy looks like he has the most hardcore case of trust-fund baby-itis I've ever seen. Scalpels, stat. We need to extract the silver spoon from his @$$.

You know, for the LoLZ.

Note: I'm neither saying that Majora's Mask is factually beyond reproach, nor that Twilight Princess deserves to be excoriated. All I'm doing is positing sixfootgnome's First Law of Zelda Fandom.

He's pretty awesome, for sure. I could totally see Zelda transplanted into different cultures for some sequels.

Because any Zelda game >10 years old is a beloved icon whose virtues shall not be assailed under threat of imminent death, any Zelda game <10 and >3 years old is horrible unforgivable crap, and any relatively new Zelda game is a delightful breath of fresh air.

I was actually talking to a buddy about this idea independently the other day.

Proposed: This article is an excellent data point toward the conclusion that review scores are a function of hype, not of substance. Everything in this article talks about how people are less hyped by the time a third game comes out. The if substance of the game were better and reviews were a function of substance,

Dude, I'm pretty sure it doesn't even read Wonderswan *or* Nomad carts. Wonderswan-compatible or GTFO.

You know it!

I predict that it will be someone whose death will not be required to be death with or reacted to in any future episodes.