shoeboxjeddy
Shoeboxjeddy
shoeboxjeddy

They’d be better served being told what to expect (a more concentrated gaming experience at the expense of story and character relationships)“

This viewpoint sounds reasonably, but actually is super not. Should they explain the concept of an RPG, since their audience might not know what that is? Or maybe explain the concept of video games, since this could be the audience’s first time...

An unskilled review would be extremely accurate for unskilled players. Which there are more of in the world than skilled players (by like... a million percent). So long as we know that information, that too is a useful review.

Meanwhile, the Epic store promised an update to help you punch children MUCH more effectively in response.

They made it slower to level up as compared to how the game was at launch, then added paid items that made it faster again.

Gets job in August, leaves by December. “It’s because things are going almost TOO well here!”, she stated, sweating very heavily for some reason.

Gaining levels quickly is confusing, so they slowed it down. But actually, it’s valuable to level quickly, valuable enough to be worth real money besides the purchase of the game! They describe this logical bear trap as “player choice”, where I guess the players can choose between not being confused or... pay money TO

It’s the most popular game in the world... oh and its home country might be trying to murder it on purpose within the next year. Just a small asterisk, no big deal, I’m sure.

The problem with indoctrination theory is that it necessitates the story to keep going. Either Shepard stays controlled and the other heroes still have to actually save the day or Shepard frees themself and then you need a final climax to the game. They were never going to make a new ending that involved more

As a Destiny lifer up until 2 seasons ago, I realized that the time ask is MUCH more than the money ask. Like, yeah, I can spring for a new expansion at $40 once per year, not a big deal. “Get to 100 on the season pass in a few months or else you threw that money in the garbage” just increasingly makes me sick to

Do you have proof that fans reacted that way? Because like... I was there and they didn’t. It was presumed that Team Ninja’s involvement would create some kind of incredible Ninja Gaiden like experience for Metroid and expectations were positive. It... did not turn out that way at all. Your “the fans are still wrong

Samus, a professional space soldier of some kind (I say this because of disputes in the translations over the years) walks into a lava filled area and begins burning to death because she agreed to a restriction on her equipment use to make sure the ship wasn’t destroyed. She actually has a function in her armor that

I can’t believe fans reacted badly to the game where Samus *checks notes* cries and turns into a metaphorical little baby and then gets shot in the back and writhes in pain helplessly so that her man superior can do the hero mission for her. So weird, those fans!

All of these co-op games need to strongly consider Gamepass right at launch. A lot easier to convince a team full of people to try the game if the cost is “press the download button.” Then if they like it, maybe they’ll get the season pass or buy the game when it’s set to leave Gamepass. Instead of falling into the

Kind of a weird direction to go with the headline. Arguably, Nintendo did NOT deserve a cool action hero because it was THEIR actions damaging Samus’ reputation as being incredible like everyone thought she was. The Prime games depicted an extremely competent and reliable Samus => made by Retro in Texas. Nintendo’s

He is a party dude. I am left to conclude that the tourney organizers do not like to party.

My main issues with late in the game Psych is that it became too in love with its own tropes and traditions vs surprising us with weird allusions and hilarious trains of thought that we wouldn’t have expected. Like Woody is a very funny character, but funny in a scene or two per episode max... not necessarily as the

The thing about Monk is, it got increasingly embarrassing as it went on, whereas Psych, while it had episodes that were big misses, generally stayed amusing, interesting, and charming all the way through. This includes the two movies (I liked the second one a lot and the first one was fine). Very much looking forward

All of Sony’s biggest titles are becoming very samey. God of War is a third person game with a focus on an action packed story with lots of side missions to make the game longer. Horizon is a third person game with a focus on an action packed story with lots of side missions to make the game longer. Spider-Man is a...

Defending losing the headphone jack is on a similar level of embarrassing consumer, yeah. Good analogy.