shoeboxjeddy
Shoeboxjeddy
shoeboxjeddy

They aren’t mutually exclusive, they’re irrelevant. You could just as well be saying the existing female Doomslayer model is “hungry” or “likes algebra.”

It’s not a laudable moral act when you’re the cause of the problem to begin with. You’re acting like he’s taking a random bullet from out of nowhere instead of “the natural result of anyone actually watching the guy’s Youtube channel.”

Have you ever worked an office job? I would say your financial future being based on the praise or harassment of faceless strangers is an exact and accurate description of such a place.

Xbox is a fine place to play a lot of Japanese games, it will just never be the destination for them. Like right now, the entire Yakuza series is on Gamepass, along with Nier Automata, the whole Kingdom Hearts series, most of the modern Final Fantasies, and Dragon Quest XI. It’s better than it ever has been, but

One of my favorite Destiny lore tabs ever involves the Cabal’s descent into rage and confusion about Guardian opposition in the area killing them, then dancing and doing sick Sparrow tricks for seemingly no reason.

Imo, if they didn’t make the dungeons an important part of the story, they shouldn’t even bother making an MMO. Just make a single player FF title at that point. Raiding can certainly be a challenge compared to running things solo, but the gameplay is also more rewarding once you are able to clear that bar.

They’ve tried and gotten some large Japanese games made or ported, but the Japanese AUDIENCE does not give a crap about the Xbox and likely never will. So it’s mostly a waste of time and money. Japanese devs want to work on games that will sell at home and abroad.

Note: up to 3 gens back (Series to One [1], One to 360 [2], 360 to Xbox original [3]).

Yeah, Control is the one game where you could sort of buy being the leader of the whole organization... but having to just find random keycards lying around. The whole org is a giant, mindwarping mess, they have safety posters up for if the room you’re standing in gets angry at you. Clearance badges are WAY down the

Up side: They showed what appeared to be real gameplay.

They made a really bad game. They should have made a fun one, like Drill Dozer.

Nazis are a threat. You can’t be a Nazi and not be a threat to others, it is an inherently violent and hostile ideology.

Because they’re “different terms” and they have “completely different definitions.”

I’m just wrong lol. What a mess, I was a Sega kid and only encountered Magicite in later games, like Crystal Chronicles.

Should have gone with Materia, magicite wasn’t a thing in ‘97.

Square isn’t going to waste dev time putting out a brand new shiny game on a dead console. They’re not Atlus.

“Clearly this is our problem to fix and we are completely insane to have the game file be this big but uh... y’all need to solve this issue for us somehow.” Activision, professional game developer.

A point of disagreement, Destiny always had a notable PvP element to it, it was the next game from the devs of Halo after all. The issue is, somewhere along the way, the devs started to think of their game as mainly PvE and started to treat PvP like trash... while also forcing PvE gear into deeply unfun compromises by

Stupid and horny are so different, they might as well be different genres. Crash doesn’t fit in with Doom because Doom is always supposed to be “awesome” or “badass” not “hawt” or “sexy”.

“Should” is a meaningless statement. The reason the player count increases for raids is that the required tasks are much more complicated. Like, think of any task you do in a dungeon or strike or campaign mission, and then have two or three of those activities going on at once so that players have to cover multiple