shenaniganninja
Shenanigan Ninja
shenaniganninja

Well subscription models are a failing business model for all MMO's but WoW, so this is a smart move. Look at guild wars 2. They have got the pay elements right. No pay to win at all. The most they get to paying to win is paying for xp boosts. Everything else is cosmetic, and even then you can use in game gold to

Funny enough, wii u has ps4 beat on that. No install times, like the good old days. I honestly find it strange that consoles haven't switched to USB or back to cartridge formats of some kind. I know that sounds silly, but those devices are now faster, and have more storage capacity, than blu-ray and aren't that much

Well you either get 1080p or higher than 30fps. Pick one. Neither ps4 or xbone does both.

Which is funny because people have said it's not truly next-gen, but in reality it's doing more to change how games are played than other systems. 8 player smash on one screen! Pretty ballsy in a time where split-screen multiplayer is an endangered species.

Yeah crappy ports are sometimes an issue. Luckily we've had quite a few games fixed by modders.

Well consoles aren't even putting out true 1080p right now. They're putting out 900p and up-scaling it.

I think that bad dreams part is true of all gaming platforms. Sony had their networks hacked and their clients information stolen. Microsoft has an underpowered and under-performing system, and they cram micro-transactions into everything. They lied about 4k. Hell, they lied about being able to do true 1080p. Both PS

I remember all the good secret areas before cataclysm opened the game to flying. Old Ironforge. The Ironforge Airfield. The wetland hills farmlands. The Caverns of Time (before it was added in a patch). The Emerald Dream. Mount Hyjal. GM Island. Stormwind falls was also reachable via jump exploits back then. You could

My response exactly. It's like these people haven't even seen star citizen or black desert or Metro Redux (pc version) or pretty much any version of any game in the last 2 years that was released on both PC and console, the PC version looks spectacular by comparison. Oh and delicious higher resolutions! The only

Wow. Great argument. You really made some solid points refuting everything I said in a very thorough way.

That can be asserted without evidence can be dismissed without evidence. You don't have an argument. You just have an opinion that isn't open to change.

While that is true, if you were to lay out a chart of X being quality and Y being price paid you'd see a VERY strong correlation. There may be a few outliers, but the overall pattern is the same. So the point still stands. If you don't pay a lot for something you shouldn't be expecting all that great of quality. I

What if you saw an ad for a car for $20 with no picture for the car. Would you expect that car to be a decent car? Or how about a house for $500. Would you expect to get a house that's a good size and in decent condition? When you get sick would you pay some random guy who claims to know medical stuff to come over and

This is why you carefully research and pick a tattoo artist. Also, you get what you pay for. This tattoo was probably pretty cheap, so he thought "wow! For that price how can I say no?!?!"

Well from their perspective it's a little bit of extra programming that ultimately saves them a ton of time from having to make new levels and it saves file size cause they don't have to save the level. They just need to keep the seed saved.

Yeah but it would have been odd having an almost 30 year old man playing a 17 year old boy.

Allowing players to pay for items that potentially gives them an advantage destroys the balance of your game. Straight and simple. Whether they mislead players or not, they shouldn't have micro-transactions like this as it WILL hurt their game. They should be called out on it because we need to make it clear to

I'm curious how much they modeled and textured from scratch and how much they got from the unreal market. There's a large market of assets from models, textures, animations, and effects, that you can buy for use on the Unreal market now. It seems unlikely that they produced the volume of art assets needed to complete

As a native Seattlite, I felt they got Seattle so wrong. They didn't really show that Seattle has some really dense urban space downtown. I think they made the Space Needle the tallest building in the game, but there's actually many buildings in Seattle that completely dwarf the Needle. They broke up the city into 3

What he's actually referencing is Anchorman.

People asked for a product. They gave them a heaping pile of shit and said deal with it. That's not what people asked for.