shenaniganninja
Shenanigan Ninja
shenaniganninja

How can you tell? all you can see is the web browser. It could easily be linux on that machine.

I've been playing A.A. since the first one too.

It looks like the game crying out for a version that works on Linux.

The only military simulators out there are the Arma games. Battlefield and CoD are arcade-y by comparison. America's Army falls somewhere in between, but it's still far more realistic than CoD or BF.

Don't remind me.

Only CoD, Battlefield, and every sports franchise ever, know how to count past 2.

Once again developers implement DRM which only encourages users to get pirated copies of the game. It happened with Assassins Creed. I wouldn't be surprised if that's the outcome with this. I was debating buying this product but now I won't. This kind of DRM is dangerous for consumers and furthers the idea that we

Oh man I'm so sorry about my spelling error. It must have really ruined your day and for that I sincerely apologize. Do you need a handkerchief? How about a shoulder to cry on? Tell me how you really feel.

That's a whole lot of cognitive dissonance. I'll just be over hear installing my mods.

"console players are just more mature"
Compare a PC game community over a console one any day that will prove that false.

Unless the xbone and PS4 somehow start supporting mods, i don't think anyone cares.

I feel so bad for this awkward little boy who tried to pour is heart out only to have his story posted online and mocked for everyone to see. He's lucky it doesn't have his last name or his school life would be a living hell.

I'm more concerned about platforms. If you make an xbox one game, you only have a potential sales of 3 million. Microsoft is certainly doing just fine, but the xbox one isn't as attractive of a platform because it doesn't have the large install base that the old consoles or PC has. Given time I know it will catch up.

Nope. But there are 65 million steam users. Xbox one has only 3 million potential customers.

It means he has an install base of 65 million users who are potential buyers of their software, compared to xbox one which only has 3 million. So right now if you made a game and released it on xbox one, the most you could hope to sell would be 3 million. If you made a game and released it on Steam, you could

The problem with this is that the 3d scan is deceiving. This isn't real time rendered lighting or powerful shaders. This is a baked in textures that create the illusion of realism. That entire 3D scan is frozen in time. You can't cast a shadow on it. You won't get any realistic results by moving a light through the

It's actually a lot cheaper to release a game on PC than it is on console. There's a lot less licensing issues, and also through vendors like steam you get to take a larger cut of of sales. Now with consoles they will make a lot more money with big A-list titles because there's an established base of consumers.

This isn't a customer posting on their twitter feed. This is a troll. I honestly am confused by how many people are upset at Microsofts twitter response. This "customer" made a smart ass comment with the soul intent of insulting the xbox one, and they responded in kind. I don't know why we have this attitude in this

If I wanted to get into the Warhammer 40k novels, where should I start?

Kids on twitter complaining. Welcome to the origin of first world problems.

I think the only thing that article sited that the PC version doesn't have is the more destructible environments, and the remodeled head/face of Lara. Other than that, most of that was already in the PC version. The higher res textures, subsurface scattering, tessellation, and a variety of other high end features are