While not technically in the same classification of open world game as the Mafia series, I seem to recall that Burnout Paradise used the turn signal method as well.
While not technically in the same classification of open world game as the Mafia series, I seem to recall that Burnout Paradise used the turn signal method as well.
While I am very hyped to see what Bethesda themselves (over the modding community) have done to improve the game’s looks. I also have to temper my excitement by remembering that Fallout 4 can run like complete crap on great PCs. Most times without any real rhyme or reason.
I’ve put in a few hours and so far I’m a little frustrated and still just trying to find my footing with the ship handling. It’s really tough. I’m an F-Zero fan and never was a Wipeout fan so that probably contributes to my on again, off again disdain for the game.
I think that a 3-D behind the back Sonic game that controls like a racing game would be great.
It’s not doge, though, is it? It’s a different shiba inu. It’s not a meme it’s just a cute dog in a cute costume.
I don’t understand what playing the game actually entails. All that’s shown is an amiibo tapping the game pad, dice rolls in the game, character moves spaces, then a short vignette of AC characters interacting with each other. But at no point is there gameplay shown, a controller in a hand, people playing anything,…
Removing numbers from sequels is something that media (not just games) have needed to do for a long time so I welcome the change.
When a Youtube creative claims that their videos provide positive press for the games they cover I have to scoff at least a little bit. How does one know for sure that his/her videos have positively impacted, in a meaningful way, the sales performance or customer interest in the game? I think the fact is that they…
Make games, gamers get mad. Don't make games, gamers get mad. Make gamers mad, gamers SWAT you. Make gamers happy, other gamers get mad, SWAT you.
Maybe the issue isn't just that it's been very hard to write a Superman modern audiences can relate to. I think there's just as much wrong with his villains.
Can't wait to play this on my n-Gage.
The PS Vita continues to be a money pit for Sony. I fear that sooner rather than later it's going to get the axe just to stop their money hemorrhaging situation. And I'm not just talking about Sony Computer Entertainment, either, the whole Sony corporation continues to operate at a loss year over year.
I've been using the DS4 for a while now and while it certainly worked well I couldn't get over the looming jankiness related to occasional instabilities and the on-screen button prompt discrepancies. It's worth noting that I've been using the latest version of the original project and neither of the offshoots. I…
How's the multiplayer? Do you get a mech? Is the noob toob OP as fuck? Inquiring minds want to know!
Agreed. I went back and watched the OG movies recently and TMNT 1 is the only good movie in the lot. 2 is zany drivel, and 3 is slightly less zany but way more schlocky. TMNT (2007) is actually a continuation of the same universe and it does a pretty good job of keeping the dream alive.
This is just another example of big studios taking work away from hard-working, talented skeletons.
I wish I actually knew anything about the game. I just remember Anthony Gallegos laughing about the game on one of his old podcasts. I can't remember if it was in the early Rebel FM days or further back during the 1UP.com days. Either way, hilarious title with an interesting concept.
Title: Ephemeral Fantasia
So this is kinda random but does anyone else remember how Ubisoft had spent a whole bunch of time/money modeling Chicago for I Am Alive? Back when I Am Alive was still a AAA product about a natural disaster-rocked Chicago. That game went into development hell and turned into a somewhat mediocre download title that…