Makes me feel better about not having a snorlax
Makes me feel better about not having a snorlax
Not at all. In the contrary, it has more impact if the defeat is not due to some external factor, but due to your own power being not high enough. You won’t teach kids anything if you say “it’s ok to lose if you have an excuse”. It teaches “It’s ok to lose.”. Also, as I said, a vast majority of watchers didn’t see and…
A lot of people think that Pokémon is an anime with a long continuing scenario like One Piece and other shonens. But it’s primarly a show aimed at kids, that they basically “reboot” each region. Why everyone is upset about the league but not the fact that he starts a new team each time?
Ok I get it. I personally love how it is designed in cities skylines. I like being able to make and optimize my own grid.
How does it work in simcity 5?
Ok, thanks for your input: I’m a casual Hearthstone player so I’m probably missing the strategic differences between both games.
Version numbers have nothing to do with this, the game has officially launched
Played it too, was a bit disappointed. It’s too similar to hearthstone to avoid the comparison, which is in favour of Hearthstone in my opinion.
Ahah yeah well, what is horrifying to me is their methods as developers: building a main feature, releasing a game, and then taking back that main feature for design choices, to finally design and implement something else. That could, and should, have been prevented at early stages of development and testing. That’s a…
What I’m reading is that they just cut the feature in order to design and then implement something better. Like, the kind of stuff you do in pre-prod but not after the release? That’s completely crazy and I’ve never seen this. It’s horrifying and now that I have an official confirmation that the game will probably…
I don’t think the problem comes from the studio itself, Hellogames and Sean Murray were pretty clear about what you can and can’t do, but it may come from Sony, who marketed the game like an AAA game, or from the players who didn’t really inform on the game?
A lot of people wrongfully thought the game was going to be some kind of Star citizen, or an ultimate space sim. It was advertised like an AAA game, and teased a lot, which probably confused some people. People forgot that it is primarly an exploration game, an indie game, where you basically walk and fly around, and…
I’m an old wow player and I love this. This is really fun and refreshing!
Which is incredibly long for a bug that breaks a game’s major feature
I feel like it’s cheating and killing the fun too, BUT.. their game is completely broken so people currently have no other choice. Personnally, I walked 82km (= 50 miles) the week I got the game. I just love tracking pokemons and guess where they are: that’s where I find the fun in the game. But it’s been a few weeks…
Does the red from the website’s mockup and the red from the actual controller are as different as it seems, or is it just your pictures?
Actually I’m currently playing in Europe and everything is here. Pokemons, pokestops, gyms, etc. It seems this issue only concerns Japan, and maybe other Asian countries?
If any iOS users read this, you can easily get the game too.
I’m actually surprised by the number of people playing the game already even if it isn’t out yet. There are a lot of arenas fights in surrounding areas, more than what I would guess with an official launch. Once the official rolls out it will be crazy.
What the hell? I couldn’t even finish the video. It makes the game totally unplayable. How did this happen and how did nobody in the lead team say it was a bad idea? Does this happen on flat grounds too?
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