sanyo-old
sanyo
sanyo-old

@DarkLinkinfinite: You can have all the included AR characters on-screen at the same time already, they just don't interact with each other (they're static models.)

HA! HA! Browser history.

It would be terribly funny if the new Zelda game was released for the Wii and the fabled Wii2.

I bought the special edition of The Holy Grail, the one with the little paperback copy of the script. Took the first disc off the hub, the disc hub which is made of hard plastic and not flexible AT ALL, and it cracked. :(

"If the script is good, sure."

@Psudonym: People would die immediately. I doubt they'd program a functional ten-foot pole into the game. "Hmm, this green thing should be a portal of some kind.."

@jared11889: Since it's a real-time game and not turn based the mechanics don't really matter as much. If we were talking about turn-based or just table-top in general I'd be with you though. I just bought the Pathfinder DM screen, and although I still predominantly run 3.5, the skills tables are grouped well so I can

@Cursed Frogurt: When I played Baldur's Gate, THAC0 confused the crap out of me. It seems so unintuitive to me. I like the base 10+ AC system.

I thought Rocksteady decided to scrap the ideas for multi-player in order to make single-player FANTASTIC? Which is what I want! I really hope that's not true.

Exactly my thoughts on the Wii and DSi ware stores. No demos? Ever? (except for that one pokemon demo that was only up for a small amount of time) Fuck that.

I've been DMing for a couple years now, but it's all been pre-written adventures. I'd been working on my own and drew an awesome dungeon and filled it with cool encounters, wrote up all the story pieces and everything, just needed to build the final encounter. And then my hard drive crashed. So now I have these maps

@trithleon: I would kill to be able to play the Power of the Dragonflame album in Rock Band.

@Jon: Are you saying that playing the GH [difficulty] GRYBO chart for this song would be harder than playing it on RB [same difficulty] Pro? I know they use a lot of effects and tricks like dive bombs that won't be charted in RB but unless you can actually play guitar that well, there's no way that's going to be the

@the-hypnotoad: I don't know up to how many it will support, but a Nintendo rep showed me all the cards at the same time with no problems.

I think, right now, the only thing that makes me want Bioware to patch in the auto-attack is the camera. Half the time I'm just wailing on the A button to attack, and in that time if I kill an enemy and automatically move on to the next, closest enemy, the camera doesn't change. Am I attacking the puny archer that's

I still use my 30GB red Zune all the time. I've never liked iPods because of their click-wheels and insufferable iTunes software. Maybe I'll try and pick up one of the 80GB models when the prices drop.

Oh, so GS uses an outside company to refurbish systems. Hmm. At store level (at a few different stores) I've seen over half of the GS refurb systems purchased come back within weeks with something wrong. Just sayin'.

@wrackune: It's sent weeks in advance so they have enough time to use and write impressions/reviews/etc before the launch.

@Niklas King: Not only do items only have one or two icons, but accessories that don't offer super-special-awesome-blow-your-socks-off bonuses are just called, "amulet" or "ring". At least with DA:O the item name gave you some kind of indication of what it did, or at least sounded cool and not boring.

I think I'm almost done with Act 1, if no other main or secondary quests pop up. It definitely doesn't have the same epic scale this far in that Origins did. In a way it makes sense; the story is about the Champion of (the city of) Kirkwall. But I've been to a number of non-city locations multiple times now. There's a