sadisticsparkle
Sole
sadisticsparkle

Oh, that's a bold move. Guess that's the explanation for her not being in IW.

SURTUR. PEGASUS. SHIRTLESS THOR.

Okay, so CKII: it doesn't matter. No, seriously, just dive in. Most of the game systems are not relevant at first (or ever - I don't understand its battle system and never will, but that hasn't stopped me from having all Europe under the iron fist of Christendom).

I love that stupid school. But I think it's actually a good thing that there's a lot of weird little things you only find if you explore because you want to. If you don't want to, the game has plenty of things to shoot at.

In order for the pace to remain interesting, avoid side quests if you get bored.

¿Dónde están los ladrones? was my first CD. Like for many Latin American girls of my age, Fijación Oral truly was a betrayal.

Ah, Shakira. How the mighty have fallen!

Wasn't there like, a queen or two before Thatcher?

'Before 1990'. You're adorable.

Yeah, I meant RT2

I should totally reinstall Railroad Tycoon. There's some missions that still haunt me.

CIVILIZATION II. The perfect balance between complexity and simplicity and an art style that hasn't really aged that badly (because it wasn't that detailed to begin with).

Uh, but the first one is what happens. I mean, the plot twist was something I had actually thought about back in DA2 and it explains, at least, what lyrium is, why it's partly alive, how the hell can it be Blighted and part of what the Primeval Thaig is.

You know, leaving aside that, the fact is that Moffat has spent most of his tenure making it canon that Time Lords can change genders and don't care about it. He's not the reason it hasn't happened.

I think it's also interesting to think that what we consider 'important' is not what a future historian might consider important. There's a lot of preserved Medieval texts that we frankly don't care about, while I know some scholars who would kill for a good account of oral poetry. What would somebody think of games

that does not take into account the staggering amount of lost or discarded content from cinema's early decades.

I'm finishing up Dishonored 2, Ghost-style. I love how it works its gameplay and its themes/plot together. The two games are all about how our decisions matter to somebody and have consequences and it's not just Jessamine's, Corvo's or Emily's. It's really reflected in the way gameplay works.

Yes and it's a very… unstylish moment in a game that's dripping with coolness.

That was an interesting article. As a Spanish speaker, I'm mostly grateful the Spanish subtitles went straightforward (which actually makes sense for our own medieval tradition but at the same time, FFXII is hardly 'medieval'. Medieval doesn't just mean 'old timey'.)

I don't remember the Judges being particularly tough. Other enemies, yes, but not them.