(I have issues with the casting of the Marauders as well - making them older robs the plot of some of its power. When you realize how young they are, you realize how devastating that war was.)
(I have issues with the casting of the Marauders as well - making them older robs the plot of some of its power. When you realize how young they are, you realize how devastating that war was.)
Right now, I'm a few missions ahead of this one but I have some thoughts on the game.
Well, I've been using it less because with the upgrade that lets you see enemies' path, you don't need it on constantly.
Hm, I'm not sure. Domino is really useful for stealth, if you want to, and there's the weird shadow thingy that lets you use rat tunnels and has really helped me out in that sense.
They're really hard to defeat if you're being stealthy or non-lethal, though. I finally made use of the mines/bombs with them.
I did find the combination in the enemy territory and felt kinda sad about it. It looked solvable and I enjoy logic grid puzzles.
The address thing is absolutely annoying, yes. I only started buying online when my country got a PS Store and still there's content I don't have access too.
We can call it a draw and say it's Mediterrean.
Hey, I've heard legends of people who don't die on the first boss!
I've learnt to love the chaos because it creates some really good stories. I play all the families in a neighbourhood so it's caused some really fun moments. For example, there's a Romance sim who's have had kids with at least five different people. One of those people then married and had a rather large family with…
Bloodborne isn't that… casual. It's a great game, but it can be hard.
Yes, me too. In the Sims, I always built narratives and found killing them quite boring.
The Guard AI is great, even if it makes it harder. But at the same time, it gives you more options to distract guards, when they go investigate.
Hm, weird. Dishonored's stealth is about line of sight (which means shadows are useless, in general) so it takes some using to.
It struck me as a more… Italian/Caribbean sort of city, but yes. Plus now it's a more early 20th century feel, isn't it?
Oh, I know. I just meant that I find it weird to spoiler for what's a central mechanic, if that makes sense.
I don't know if it would have been, tbh. Like, how can you accomodate for their different powersets? For leveling up both of them? Wouldn't it make it too easy? And it's not even spoilers? We all knew it was going to be like that.
Yeah, it's really not like that. Plus it's way shorter.
Eh, he says that with Delilah in power the Ramseys will gain their rightful place again.
So far, not at all. I did die at the. hands. of fish already, but it wasn't as unavoidable as in D1.